Filter and Texture Nodes in Compositor crash Blender #51705

Closed
opened 2017-06-02 17:07:45 +02:00 by Rumen Belev · 23 comments

System Information
Windows 8.1, Nvidia GTX 760 M

Blender Version
Broken: 2.78c e92f235283

Short description of error

Using Filter node as Image input to Scale node and Texture node as input to X and Y offsets of Scale node crashes Blender

Exact steps for others to reproduce the error

  1. Switch to Compositing
  2. Add Texture node with Clouds texture
  3. Add Filter Node with Sobel on
  4. Add Scale Node with Relative on
  5. Add Viewer node
  6. Enable Backdrop
  7. Connect Images of Texture To Sobel To Scale To Viewer
  8. Connect Texture Color output to X input of Scale node
  9. Blender crashes.
**System Information** Windows 8.1, Nvidia GTX 760 M **Blender Version** Broken: 2.78c e92f235283 **Short description of error** Using Filter node as Image input to Scale node and Texture node as input to X and Y offsets of Scale node crashes Blender **Exact steps for others to reproduce the error** 1. Switch to Compositing 2. Add Texture node with Clouds texture 3. Add Filter Node with Sobel on 4. Add Scale Node with Relative on 5. Add Viewer node 6. Enable Backdrop 7. Connect Images of Texture To Sobel To Scale To Viewer 8. Connect Texture Color output to X input of Scale node 9. Blender crashes.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @syziph

Added subscriber: @syziph

Added subscriber: @FloridaJo

Added subscriber: @FloridaJo

Do you mean like this?

cltxt.png

Do you mean like this? ![cltxt.png](https://archive.blender.org/developer/F616484/cltxt.png)
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.

Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.
Author

In #51705#438461, @FloridaJo wrote:
Do you mean like this?

Yes, that's the setup that crashes Blender.
It was mentioned from another user I just replicated it on my machine.

In #51705#438464, @Blendify wrote:
Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.

There is no need of blend file.
The steps are clear and simple to do. Joel Godin posted picture with the correct node setup.
Interestingly he seems not to have any issues.
Maybe it's video card thing? I think the culprit could be the Backdrop option when it's on.

> In #51705#438461, @FloridaJo wrote: > Do you mean like this? > Yes, that's the setup that crashes Blender. It was mentioned from another user I just replicated it on my machine. > In #51705#438464, @Blendify wrote: > Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand. There is no need of blend file. The steps are clear and simple to do. Joel Godin posted picture with the correct node setup. Interestingly he seems not to have any issues. Maybe it's video card thing? I think the culprit could be the Backdrop option when it's on.

Added subscriber: @SergeL

Added subscriber: @SergeL

I have same crash with Win7 64 bit and ATI HD4670

I have same crash with Win7 64 bit and ATI HD4670
Member

Please try with a build from builder.blender.org/download

Please try with a build from builder.blender.org/download

There is no need of blend file.

Actually next time yes please include a blend file as it took probably 20 minutes to reproduce that set up as I wasn't sure which renderer
was used, and where the nodes were.
An attached Blend would have been quicker.

>There is no need of blend file. Actually next time yes please include a blend file as it took probably 20 minutes to reproduce that set up as I wasn't sure which renderer was used, and where the nodes were. An attached Blend would have been quicker.
Author

@FloridaJo

Sorry about that!
Note taken.

@FloridaJo Sorry about that! Note taken.
Author

In #51705#438514, @Blendify wrote:
Please try with a build from builder.blender.org/download

Tried with latest build
blender-2.78-420d4a7-win64

Blender doesn't crash, but the Backdrop disappears.

> In #51705#438514, @Blendify wrote: > Please try with a build from builder.blender.org/download Tried with latest build blender-2.78-420d4a7-win64 Blender doesn't crash, but the Backdrop disappears.
Author

Decided to play with the texture node before plugging it into Scale offset

If I plug Normalize Value to X offset of the scale node, Blender doesn't crash but there is no Backdrop image (or trasparent image in the Viewer Node).
If I connect Add node and adding value of 0.3 the Backdrop appears and I see an image (see the screen shot 1)
Image 007.png
Value of 0.2492 works too but below that it's getting ugly.
Setting Add value to 0.2 produces artifacts in the image (see the screen shot 2)
Image 008.png

Can someone explain this behavior?

Decided to play with the texture node before plugging it into Scale offset If I plug Normalize Value to X offset of the scale node, Blender doesn't crash but there is no Backdrop image (or trasparent image in the Viewer Node). If I connect Add node and adding value of 0.3 the Backdrop appears and I see an image (see the screen shot 1) ![Image 007.png](https://archive.blender.org/developer/F617359/Image_007.png) Value of 0.2492 works too but below that it's getting ugly. Setting Add value to 0.2 produces artifacts in the image (see the screen shot 2) ![Image 008.png](https://archive.blender.org/developer/F617473/Image_008.png) Can someone explain this behavior?

I see that too, and all I have to do is go Converter > Math and it renders corrupted. Even before I hook it up.
Title maybe should be changed to "....cause corrupted backdrop image"

This is after hooking it up:

softenbug.png

I see that too, and all I have to do is go Converter > Math and it renders corrupted. Even before I hook it up. Title maybe should be changed to "....cause corrupted backdrop image" This is after hooking it up: ![softenbug.png](https://archive.blender.org/developer/F618587/softenbug.png)
Author

The title is based on initial observations.
It is definitely a bug so I will leave it to developers to figure it out.

The title is based on initial observations. It is definitely a bug so I will leave it to developers to figure it out.

Added subscriber: @davidmcsween

Added subscriber: @davidmcsween

I have found that the builds after June 4th address the texture to scale distortion bug.

However if I place a Directional Blur Node OR a Sunbeam Node before the scale node, Blender crashes. I am not sure if it is related or the same bug?
Mac OSX 10.11.6 Blender 2.78 Hash: f74b4a0

I have found that the builds after June 4th address the texture to scale distortion bug. However if I place a Directional Blur Node OR a Sunbeam Node *before* the scale node, Blender crashes. I am not sure if it is related or the same bug? Mac OSX 10.11.6 Blender 2.78 Hash: f74b4a0

Added subscriber: @Sergey

Added subscriber: @Sergey

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sergey Sharybin self-assigned this 2017-09-13 16:40:12 +02:00

Since the crash and scale issues are solved, closing this report.

If you still have issues with texture nodes, please open separate bug report, including:

  • Exact .blend file which crashes (just do it, doesn't take much time for you to upload file, saves lots of troubleshooting time which often ends up in some option which seems unrelated being different).
  • Exact Blender version used to test the bug.

Additionally, test the bug with 2.79 and latest builds from builder.blender.org, there are threading issues solved every so often.

Since the crash and scale issues are solved, closing this report. If you still have issues with texture nodes, please open separate bug report, including: - Exact .blend file which crashes (just do it, doesn't take much time for you to upload file, saves lots of troubleshooting time which often ends up in some option which seems unrelated being different). - Exact Blender version used to test the bug. Additionally, test the bug with 2.79 and latest builds from builder.blender.org, there are threading issues solved every so often.
Author

It doesn't work for me on the official release of 2.79
I suppose I have to open new bug report.

It doesn't work for me on the official release of 2.79 I suppose I have to open new bug report.
Member

Yes please write a new report

Yes please write a new report
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Reference: blender/blender#51705
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