Blender 2.78c crashes on Mac OSX Sierra (10.12 ) - every time AND immediately #51808
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Reference: blender/blender#51808
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System Information
Operating system and graphics card:
Mac OS Sierra 10.12 INTEL GRAPHICS 4000 ( 2012 MacBook Air )
Blender Version
Broken: 2.78C build 14 june 2017
Short description of error
HANGS ON STARTUP or short after / hides interface ( panels disappear spontanouisly )
Exact steps for others to reproduce the error
just download an start Blender
Changed status to: 'Open'
Added subscriber: @Emilios
#52038 was marked as duplicate of this issue
#51870 was marked as duplicate of this issue
#51814 was marked as duplicate of this issue
Blender 2.78c, and any previous version for that matter, also hangs on iMac OSX Sierra right after start-up.
Added subscriber: @ArtoKitula
Could you start Blender from terminal and tell us what console output looks like?
Removed subscriber: @ArtoKitula
Added subscriber: @ArtoKitula
Blender 2.78c C.R.A.C.H.E.S on MAC osx S.I.E.R.R.A ( 10.12 ) ----- every time AND immediatlyto Blender 2.78c crashes on Mac OSX Sierra (10.12 ) - every time AND immediatelyAdded subscriber: @Danial-14
Blender crashes instantly on my computer too. Here is the Terminal output:
@Danial-14 What is your default scene? Run blender --debug --factory-startup and see what is outcome of that.
My default scene was simply a camera and lamp. Running the terminal with the additions you said results in this output...
Just to make sure, which macOS Sierra version do you have? I can't reproduce here.
I have 10.12.5. It was running perfectly fine a month ago on 10.12.4.
Added subscriber: @CoreyRichardson
Can you test also with http://download.blender.org/release/Blender2.79/ ?
Ok, I just have now and it comes up with the same Terminal output as before, only with different version numbers obviously.
UPDATE: I just got it working. I updated my CUDA drivers and it loaded without a hitch.
Changed status from 'Open' to: 'Resolved'
Ah. Having CUDA on non-nvidia platform is quite uncommon :)
But good to know, as there might be people using thunderbolt-pci chassis.
My iMac actually has a NVIDIA GeForce GT 755M 1024 MB :)
Added subscriber: @LekanOlamilekanMabayoje-3
Added subscriber: @happpywky
I have same issue, the 2.78C and 2.79 keep hang on when start up everytime, Imac with latest iOS, the situation starts when I upgrade blender to 2.78(on 2017.06.10) and open a blender file (download from bt, its a file create on 2015)
I try to use 2.77 and work 3 days until 2017.07.12 afternoon, when I click the world icon it crash...and keep crashing that way...
My client will be mad soon..
Added subscriber: @brecht
@happpywky, did you try the solution suggested here, upgrading the CUDA driver?
When try to open 2.78 in terminal with sudo, it returns following text:
blender(1052, 0x7fffe18f23c0) malloc: *error for object 0x10e261fc0: pointer being freed was not allocatedset a breakpoint in malloc_error_break to debug
if run command line without sudo, it will be only different with:
if I use 2.77 to continue my modeling, click world icon to crash keep happening everytime, but if I start a new file and everything just fine...but I've been working with that model for 3 month....My deadline are just in 2 weeks..
the Base Installer fix my problem, thank you very much
Added subscriber: @ebecker