Blender 2.78c crashes on Mac OSX Sierra (10.12 ) - every time AND immediately #51808

Closed
opened 2017-06-14 22:21:13 +02:00 by Emil · 31 comments

System Information
Operating system and graphics card:
Mac OS Sierra 10.12 INTEL GRAPHICS 4000 ( 2012 MacBook Air )

Blender Version
Broken: 2.78C build 14 june 2017

Short description of error
HANGS ON STARTUP or short after / hides interface ( panels disappear spontanouisly )

Exact steps for others to reproduce the error
just download an start Blender

**System Information** Operating system and graphics card: Mac OS Sierra 10.12 INTEL GRAPHICS 4000 ( 2012 MacBook Air ) **Blender Version** Broken: 2.78C build 14 june 2017 **Short description of error** HANGS ON STARTUP or short after / hides interface ( panels disappear spontanouisly ) **Exact steps for others to reproduce the error** just download an start Blender
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Emilios

Added subscriber: @Emilios

#52038 was marked as duplicate of this issue

#52038 was marked as duplicate of this issue

#51870 was marked as duplicate of this issue

#51870 was marked as duplicate of this issue

#51814 was marked as duplicate of this issue

#51814 was marked as duplicate of this issue
Author

Blender 2.78c, and any previous version for that matter, also hangs on iMac OSX Sierra right after start-up.

Blender 2.78c, and any previous version for that matter, also hangs on iMac OSX Sierra right after start-up.

Added subscriber: @ArtoKitula

Added subscriber: @ArtoKitula

Could you start Blender from terminal and tell us what console output looks like?

Could you start Blender from terminal and tell us what console output looks like?

Removed subscriber: @ArtoKitula

Removed subscriber: @ArtoKitula

Added subscriber: @ArtoKitula

Added subscriber: @ArtoKitula
Vuk Gardašević changed title from Blender 2.78c C.R.A.C.H.E.S on MAC osx S.I.E.R.R.A ( 10.12 ) ----- every time AND immediatly to Blender 2.78c crashes on Mac OSX Sierra (10.12 ) - every time AND immediately 2017-06-15 16:58:25 +02:00

Added subscriber: @Danial-14

Added subscriber: @Danial-14

Blender crashes instantly on my computer too. Here is the Terminal output:

Color management: display "sRGB / BT.709" used by scene not found, setting to default ("sRGB").
Color management: scene view "Filmic Log Encoding Base" not found, setting default "Default".
Color management: scene look "Base Contrast" not found, setting default "None".
Color management: sequencer colorspace "sRGB EOTF" not found, will use default instead.
Read new prefs: /Users/danial/Library/Application Support/Blender/2.78/config/userpref.blend
found bundled python: /Applications/blender.app/Contents/MacOS/../Resources/2.78/python
addon not found: 'io_import_scene_mhx'
measureit: Imported multifiles
archimesh: Imported multifiles
blender(2937,0x7fffd539a3c0) malloc: ***error for object 0x10f519cc0: pointer being freed was not allocated*** set a breakpoint in malloc_error_break to debug
Abort trap: 6
Blender crashes instantly on my computer too. Here is the Terminal output: ``` Color management: display "sRGB / BT.709" used by scene not found, setting to default ("sRGB"). Color management: scene view "Filmic Log Encoding Base" not found, setting default "Default". Color management: scene look "Base Contrast" not found, setting default "None". Color management: sequencer colorspace "sRGB EOTF" not found, will use default instead. Read new prefs: /Users/danial/Library/Application Support/Blender/2.78/config/userpref.blend found bundled python: /Applications/blender.app/Contents/MacOS/../Resources/2.78/python addon not found: 'io_import_scene_mhx' measureit: Imported multifiles archimesh: Imported multifiles blender(2937,0x7fffd539a3c0) malloc: ***error for object 0x10f519cc0: pointer being freed was not allocated*** set a breakpoint in malloc_error_break to debug Abort trap: 6 ```

@Danial-14 What is your default scene? Run blender --debug --factory-startup and see what is outcome of that.

@Danial-14 What is your default scene? Run blender --debug --factory-startup and see what is outcome of that.
Arto Kitula self-assigned this 2017-06-16 13:43:37 +02:00

In #51808#440726, @ArtoKitula wrote:
@Danial-14 What is your default scene? Run blender --debug --factory-startup and see what is outcome of that.

My default scene was simply a camera and lamp. Running the terminal with the additions you said results in this output...

Switching to fully guarded memory allocator.
Blender 2.78 (sub 0)
Build: 2017-02-27 12:24:16 Darwin Release
argv[0] = /Applications/blender.app/Contents/MacOS/blender
argv[1] = --debug
argv[2] = --factory-startup
read file 
  Version 272 sub 2 date unknown hash unknown

ordered
 OBCube
 OBLamp
 OBCamera
found bundled python: /Applications/blender.app/Contents/MacOS/../Resources/2.78/python
blender(6034,0x7fffd539a3c0) malloc: ***error for object 0x112a9fef0: pointer being freed was not allocated*** set a breakpoint in malloc_error_break to debug
Abort trap: 6
> In #51808#440726, @ArtoKitula wrote: > @Danial-14 What is your default scene? Run blender --debug --factory-startup and see what is outcome of that. My default scene was simply a camera and lamp. Running the terminal with the additions you said results in this output... ``` Switching to fully guarded memory allocator. Blender 2.78 (sub 0) Build: 2017-02-27 12:24:16 Darwin Release argv[0] = /Applications/blender.app/Contents/MacOS/blender argv[1] = --debug argv[2] = --factory-startup read file Version 272 sub 2 date unknown hash unknown ordered OBCube OBLamp OBCamera found bundled python: /Applications/blender.app/Contents/MacOS/../Resources/2.78/python blender(6034,0x7fffd539a3c0) malloc: ***error for object 0x112a9fef0: pointer being freed was not allocated*** set a breakpoint in malloc_error_break to debug Abort trap: 6 ```

Just to make sure, which macOS Sierra version do you have? I can't reproduce here.

Just to make sure, which macOS Sierra version do you have? I can't reproduce here.

In #51808#441158, @ArtoKitula wrote:
Just to make sure, which macOS Sierra version do you have? I can't reproduce here.

I have 10.12.5. It was running perfectly fine a month ago on 10.12.4.

> In #51808#441158, @ArtoKitula wrote: > Just to make sure, which macOS Sierra version do you have? I can't reproduce here. I have **10.12.5**. It was running perfectly fine a month ago on **10.12.4**.

Added subscriber: @CoreyRichardson

Added subscriber: @CoreyRichardson
Can you test also with http://download.blender.org/release/Blender2.79/ ?

In #51808#441743, @CoreyRichardson wrote:
Can you test also with http://download.blender.org/release/Blender2.79/ ?

Ok, I just have now and it comes up with the same Terminal output as before, only with different version numbers obviously.

> In #51808#441743, @CoreyRichardson wrote: > Can you test also with http://download.blender.org/release/Blender2.79/ ? Ok, I just have now and it comes up with the same Terminal output as before, only with different version numbers obviously.

UPDATE: I just got it working. I updated my CUDA drivers and it loaded without a hitch.

UPDATE: I just got it working. I updated my CUDA drivers and it loaded without a hitch.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Ah. Having CUDA on non-nvidia platform is quite uncommon :)
But good to know, as there might be people using thunderbolt-pci chassis.

Ah. Having CUDA on non-nvidia platform is quite uncommon :) But good to know, as there might be people using thunderbolt-pci chassis.

In #51808#441790, @ArtoKitula wrote:
Ah. Having CUDA on non-nvidia platform is quite uncommon :)
But good to know, as there might be people using thunderbolt-pci chassis.

My iMac actually has a NVIDIA GeForce GT 755M 1024 MB :)

> In #51808#441790, @ArtoKitula wrote: > Ah. Having CUDA on non-nvidia platform is quite uncommon :) > But good to know, as there might be people using thunderbolt-pci chassis. My iMac actually has a NVIDIA GeForce GT 755M 1024 MB :)

Added subscriber: @LekanOlamilekanMabayoje-3

Added subscriber: @LekanOlamilekanMabayoje-3

Added subscriber: @happpywky

Added subscriber: @happpywky

I have same issue, the 2.78C and 2.79 keep hang on when start up everytime, Imac with latest iOS, the situation starts when I upgrade blender to 2.78(on 2017.06.10) and open a blender file (download from bt, its a file create on 2015)
I try to use 2.77 and work 3 days until 2017.07.12 afternoon, when I click the world icon it crash...and keep crashing that way...
My client will be mad soon..

I have same issue, the 2.78C and 2.79 keep hang on when start up everytime, Imac with latest iOS, the situation starts when I upgrade blender to 2.78(on 2017.06.10) and open a blender file (download from bt, its a file create on 2015) I try to use 2.77 and work 3 days until 2017.07.12 afternoon, when I click the world icon it crash...and keep crashing that way... My client will be mad soon..

Added subscriber: @brecht

Added subscriber: @brecht

@happpywky, did you try the solution suggested here, upgrading the CUDA driver?

@happpywky, did you try the solution suggested here, upgrading the CUDA driver?

When try to open 2.78 in terminal with sudo, it returns following text:
blender(1052, 0x7fffe18f23c0) malloc: *error for object 0x10e261fc0: pointer being freed was not allocatedset a breakpoint in malloc_error_break to debug

  • 1051 abort

if run command line without sudo, it will be only different with:

  • 952 abort

if I use 2.77 to continue my modeling, click world icon to crash keep happening everytime, but if I start a new file and everything just fine...but I've been working with that model for 3 month....My deadline are just in 2 weeks..

When try to open 2.78 in terminal with sudo, it returns following text: blender(1052, 0x7fffe18f23c0) malloc: ***error for object 0x10e261fc0: pointer being freed was not allocated**set a breakpoint in malloc_error_break to debug - [x] 1051 abort if run command line without sudo, it will be only different with: - [x] 952 abort if I use 2.77 to continue my modeling, click world icon to crash keep happening everytime, but if I start a new file and everything just fine...but I've been working with that model for 3 month....My deadline are just in 2 weeks..

the Base Installer fix my problem, thank you very much

the Base Installer fix my problem, thank you very much

Added subscriber: @ebecker

Added subscriber: @ebecker
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Reference: blender/blender#51808
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