Mac OS blender 2.79 test build opencl render #51822
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Reference: blender/blender#51822
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System Information
MAC OS/OSX Radeon Pro 560
Blender Version
Broken: 2.79-testbuild1 / 2.78.5
e0bc5b5
Worked: (2.78)
Error loading kernels
just switched to gpu rendering and rendered
source/kernel/kernel_path.h:489:25: warning: no previous prototype for function 'kernel_path_integrate'
ccl_device_inline float kernel_path_integrate(KernelGlobals *kg,
source/kernel/kernel_path.h:778:45: error: passing 'PathState *' (aka 'struct PathState *') to parameter of type '__global PathState *' (aka '__global struct PathState *') changes address space of pointer
source/kernel/kernel_passes.h:145:79: note: passing argument to parameter 'state' here
source/kernel/kernel_path.h:845:17: warning: no previous prototype for function 'kernel_path_trace'
ccl_device void kernel_path_trace(KernelGlobals *kg,
source/kernel/kernel_bake.h:21:24: warning: no previous prototype for function 'compute_light_pass'
ccl_device_inline void compute_light_pass(KernelGlobals *kg,
source/kernel/kernel_bake.h:180:17: warning: no previous prototype for function 'is_aa_pass'
ccl_device bool is_aa_pass(ShaderEvalType type)
source/kernel/kernel_bake.h:193:25: warning: no previous prototype for function 'bake_clamp_mirror_repeat'
ccl_device_inline float bake_clamp_mirror_repeat(float u, float max)
source/kernel/kernel_bake.h:205:26: warning: no previous prototype for function 'kernel_bake_shader_bsdf'
ccl_device_inline float3 kernel_bake_shader_bsdf(KernelGlobals *kg,
source/kernel/kernel_bake.h:226:19: warning: no previous prototype for function 'kernel_bake_evaluate_direct_indirect'
ccl_device float3 kernel_bake_evaluate_direct_indirect(KernelGlobals *kg,
source/kernel/kernel_bake.h:268:17: warning: no previous prototype for function 'kernel_bake_evaluate'
ccl_device void kernel_bake_evaluate(KernelGlobals *kg, ccl_global uint4 *input, ccl_global float4 *output,
source/kernel/kernel_bake.h:503:17: warning: no previous prototype for function 'kernel_shader_evaluate'
ccl_device void kernel_shader_evaluate(KernelGlobals *kg,
Changed status to: 'Open'
Added subscriber: @EladBarness
Added subscriber: @ArtoKitula
Fixed on
0aa5431998
, you could try nightly build on master.Changed status from 'Open' to: 'Resolved'