Setting resolution X to 4 pixels causes some input compositing nodes to be partially collapsed #52299

Closed
opened 2017-08-08 15:17:12 +02:00 by Henrik Goldsack · 6 comments

System Information
Windows 10
Nvidia 770
i7 5820K

Also tested on laptop
Windows 10
Nvidia 750M
i7 4700HQ

Blender Version
Broken: 2.79 RC1 519132b
Also broken in 2.78

Short description of error
Setting output X resolution to 4 disturbs some input nodes in compositing, making them hard to interact with.
DisturbedNodes.png

Exact steps for others to reproduce the error
New project in 2.79 RC1
Go to compositing, enable compositing nodes,
Set Dimension X resolution to 4 in Properties -> Render. (4 is minumum)
Press f12 to render image.
Render layer node partially collapse in compositor.

DisturbedCompositorNodes.blend

Other:
(Apparently there is a use case for sub 4 pixels renders)
Other input nodes such as Image, Movie Clip, Texture, and Bokeh Image is affected by this.
Returns to normal when setting X resolution to 5 or higher and rerender.
A workaround is to double resolution then set percentage scale it down to 50%

**System Information** Windows 10 Nvidia 770 i7 5820K Also tested on laptop Windows 10 Nvidia 750M i7 4700HQ **Blender Version** Broken: 2.79 RC1 519132b Also broken in 2.78 **Short description of error** Setting output X resolution to 4 disturbs some input nodes in compositing, making them hard to interact with. ![DisturbedNodes.png](https://archive.blender.org/developer/F699673/DisturbedNodes.png) **Exact steps for others to reproduce the error** New project in 2.79 RC1 Go to compositing, enable compositing nodes, Set Dimension X resolution to 4 in Properties -> Render. (4 is minumum) Press f12 to render image. Render layer node partially collapse in compositor. [DisturbedCompositorNodes.blend](https://archive.blender.org/developer/F699680/DisturbedCompositorNodes.blend) Other: (Apparently [there is a use case ](https://www.reddit.com/r/blender/comments/6scrdg/question_how_to_automatically_rotate_the_model/) for sub 4 pixels renders) Other input nodes such as Image, Movie Clip, Texture, and Bokeh Image is affected by this. Returns to normal when setting X resolution to 5 or higher and rerender. A workaround is to double resolution then set percentage scale it down to 50%

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @HenrikGoldsack

Added subscriber: @HenrikGoldsack

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

I can confirm this on Win 7 r7 360 with 2.79 RC 1.

I can confirm this on Win 7 r7 360 with 2.79 RC 1.

This issue was referenced by 6f633dec5d

This issue was referenced by 6f633dec5d105ad91dcb5774a6fd4fb06bf264a5

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#52299
No description provided.