blender 2.8: Node materials (Materials and World) not updated in viewport #52392
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Reference: blender/blender#52392
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System Information
Windows 10 64 GTX 970
Blender Version
Broken: First bad commit: https://developer.blender.org/rBf8bd6adee29d49787299de779f89668ebd8a1bb4
Short description of error
The node materials are not updated in realtime in viewport
Exact steps for others to reproduce the error
tested on windows 32 build 14/08/2017
I built with MSVC 2013, with windows 32 bits libs.
This piece of code http:*pasteall.org/510162/diff (only what is in rna_nodetree.c. The other code is related to another bug I had (https:*developer.blender.org/T52385)) restores the objects and world materials update in viewport on my computer.
Changed status to: 'Open'
Added subscriber: @you.le
Added subscribers: @fclem, @Sergey
Added subscriber: @dfelinto
Please attach a sample file.
@dfelinto: I tested again with last sources yesterday, still with windows 32 build debug.
This happens only when the file has not been saved then reopened.
The steps are:
For me the display is not updated in realtime. I'll update if I find another fix in a versioning file or something which is run at default file opening.
Added subscriber: @Blendify
Is this still an issue?
Hello, yes, the bug is still in last win32 version from buildbot (
254daf8
). The steps are the same (open a new blend file, and with the default cube selected, go in material tab, check use nodes and try to change base color -> the color doesn't change on my computer). Same for nodes in world tab. But this is a minor bugAttach a blend file
@dfelinto : I already said 2 times that the bug happened with the default scene with the default cube when the FILE HAS NOT BEEN SAVED. So I can't attach a blend file
EDIT: Sorry, it's maybe because of my english, I upload a video and update the bug report
https://youtu.be/hb-m2h7x2Rk
My bad, just confirmed it. The .blend helps making sure Eevee was used, and there is no other strange thing going on. But yes, problem confirmed, assigning to self.
Note to self: It's only missing to tag depsgraph. e.g.,
C.depsgraph.debug_tag_update()
fixes it.This issue was referenced by
005cb90113
Changed status from 'Open' to: 'Resolved'
Thanks