Crash when rendering to Quicktime RLE codec #53058
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Reference: blender/blender#53058
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System Information
Arch Linux, NVIDIA Quadro K5100M
Blender Version
Broken: 2.79 official and
a51688d0b0
Worked: 2.78c
Short description of error
When rendering to a movie format using FFMPEG on a .blend file that was created at or before Blender 2.78c, Blender will crash if you choose to use the Quicktime RLE codec.
I made a debug build of
a51688d0b0
and got the following GDB backtrace:Exact steps for others to reproduce the error
Crash was confirmed on IRC by @jensverwiebe
startup.blend
Changed status to: 'Open'
Added subscribers: @jensverwiebe, @JasonvanGumster
#55237 was marked as duplicate of this issue
#61727 was marked as duplicate of this issue
Added subscriber: @LazyDodo
Can repro this on windows as well.
I use a quickfix for now cause it seems rle is always handled/expected with alpha in blender:
Added subscriber: @LucianoMunoz
hey I think this bug is still in 2.8!
:(
Added subscribers: @lichtwerk, @Sergey
hey guys any news on this?
Added subscriber: @dr.sybren
I can confirm this is still an issue in current master (
3994084e6a
).As a workaround, select RGBA as color model in Blender. It basically does the same as @jensverwiebe 's fix, without having to touch the C code and rebuild Blender.
Added subscriber: @brecht
@dr.sybren can you fix this then? It shouldn't be too hard to just always write RGBA under the hood if that is all we support.
This issue was referenced by
a5b7cf9b5f
Changed status from 'Open' to: 'Resolved'
holy moly you did it!!!
@LucianoMunoz I also fixed it properly in D5174. It's probably safest to keep that for 2.81, but then writing RGB is also possible with QTRLE (and it is also a bit faster).
next time i see you ill kiss ya!
This issue was referenced by
08a6321501
Writing RGB with QTRLE is now also possible, as D5174 is now in master. And WebM+VP9 also has proper alpha support now.