Unable to use GPU to render any more. "Cuda illegal address in cuCtxSynchronize(), line 1372" #53072
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Reference: blender/blender#53072
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System Information
Windows 10 Home
10.0.14393 Build 14393
nVidia GeForce GTX 1080
Driver: 387.92 (latest version)
Blender Version
Broken: 2.79 2017-09-11 10:43 Hash:
5bd8ac9
Worked: 2.78c
Since upgrading to 2.79 I am now no longer able to use the GPU to render. I get the error "Cuda illegal address in cuCtxSynchronize(), line 1372" as soon as it tries to render.
The previous version (2.78c) worked absolutely fine. Need to move to 2.79 for the Principled BSDF shader workflow.
Exact steps for others to reproduce the error
N/A
Changed status to: 'Open'
Added subscriber: @polly2carpets
Added subscriber: @brecht
Thanks for such a prompt reply, Brecht
Yes. It occurs even with reset to factory default and no addons installed.
I've just tried 2.78c and I get CUDA error: Illegal address in cuCtxSynchronise().
Tried the latest build of 2.79.1 and get "CUDA error: Illegal address in ctuCtxSynchronise(), line 1348"
I've regressed my nVidia driver as far back as I can go from what's available at http://www.nvidia.com/Download/Find.aspx?lang=en-gb (to version 375.95) and I still get "Cuda illegal address in cuCtxSynchronize(), line 1372".
~ Simon
Added subscriber: @moth3r
I believe, I was getting the same message on ASUSstrix 980Ti with all Blender builds (2.78 - 2.79c). I don't know what's the exact cause but I suspect card comes with a bit of factory overclock. On example, If I set it to work with GPU Tweak II on the 'silent mode' which lowers the default clock and not "oc" or "gaming" I was not getting that error. On top of the same message like Simon I was also experiencing visual glitches or random artifacts while over-viewing the 3d models. From the moment I started to see glitches BSOD were prone to happen.
Funny enough, card was and still is rock steady in the games like BF1 and it was running cool without overheating whatsoever. Only had these issue with Blender so far. More lately I am not using CYCLES for rendering so I am not sure is it still present. I only replied to this thread cause that's the first time I saw someone with the same problems I have experienced a couple of months ago.
It could be Blender but card could be also be faulty. If it's not Blender I'll have to do RMA myself.
System Information
Windows 10 Pro, Version 1703
15063.674 Build
nVidia GeForce GTX 980 TI ( ASUSstrix 980Ti)
AMD Ryzen 7 1800x 3.6ghz
We have a couple of similar reports, but currently none of the developers have been able to reproduce this issue. I've tried different scenes, different driver versions, different Windows 10 versions, reinstalling Windows, etc. Still it's unclear why there is a problem for some users, while most users seem to have no problem (as evidenced by threads like these ).
There's a few possible causes:
For now, all I can suggest is to do a totally clean driver install:
Perhaps upgrading to Windows 10 Creators Update (or Fall Creators Update) may indirectly help as well.
Closed as duplicate of #52572
Thanks again for your reply.
I did all those things prior to posting. So frustrating. I came to use Blender today and it worked fine for a while in GPU rendered view and then stopped! Nothing else has changed!!