particles + motion blur cause artifacts #53334
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Reference: blender/blender#53334
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Win 10, GTX1080, i7-7700K 4.20Ghz
Blender 2.79, 2.78c, Cycles
See attached file. There are baked particles included. Hit render. There's a clear shadowy artifact across the mesh in Cycles render. The problem does not appear in Cycles preview.
The problem is gone when layer with particles is hidden. The problem is also gone when motion blur is turned off.
When I try to render on CPU, Blender crashes.
win10_particles_motion_blur_bug.zip
Changed status to: 'Open'
Added subscriber: @MarcinTwarowski
Added subscriber: @SteffenD
Added subscriber: @zeauro
I confirm the bug happens on ubuntu 16.04, too. 2.79 and master
556b13f
Problem is not present with CPU rendering. It only occurs when GPU is involved.
It is more obvious with CPU+GPU.
particles + motion blur cause artifacts on Windows 10to particles + motion blur cause artifactsIt seems to be fixed in 2.80.
Added subscriber: @lichtwerk
I can still see differences in GPU vs CPU tiles:
Added subscriber: @mano-wii
Changed status from 'Confirmed' to: 'Resolved'
I can also confirm that the original problem seems to have already been solved. So I will close this report.
I see no difference in titles when rendering with OpenCL CPU + GPU, if this problem still exists it is already being dealt with in another report.
Operating system: Windows-10-10.0.18941 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13559 Core Profile Context 26.20.12028.2
Changed status from 'Resolved' to: 'Confirmed'
I can still see differences in GPU vs CPU tiles CUDA 970m + Intel Core i7-6700
System Information
Operating system: Linux-5.3.12-200.fc30.x86_64-x86_64-with-fedora-30-Thirty 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.44
which one?
(@mano-wii : feel free to close again, or merge into the other report, but will reopen for the time being...)
@MarcinTwarowski : is this resolved for you?
In 2.83 I could not reproduce neither with GPU nor CPU.
Added subscriber: @dfelinto
@dfelinto: hm, this might be something different, but I am still seeing this:
GPU+CPU hybrid rendering
with object
Cylinder.352
hiddenwith object
Cylinder.352
showingSince this seems to solved for @MarcinTwarowski, I am unsure what I am seeing here...
Added subscriber: @JacquesLucke
@lichtwerk sounds like you have a separate issue. Can you create a separate report for it?
Changed status from 'Confirmed' to: 'Resolved'
OK, will see if I can come up with something nice and simple to reproduce.
Closing this report then.