Crash when baking normals with Cycles from object with dupli children #54133
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Reference: blender/blender#54133
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System Information
OS: Arch Linux
GPU: Nvidia GeForce GT 220
Blender Version
Broken: buildbot version 2.79.2, Date: 2018-02-21, Hash:
5d5c6bb5ef
Doesn't crash, but doesn't bake either: release 2.79, Date 2017-09-11, Hash:
5bd8ac9abf
Short description of error
Trying to bake a normalmap with Cycles from a plane with duplicated children to another uv-unwrapped plane crashes Blender.
Exact steps for others to reproduce the error
Open attached blend file:
Hit bake:
Blender buildbot version segfaults and closes, see attached dupli-bake-normal.crash.txt.
Blender release 2.79 doesn't crash, but baked normal map is plain grey.
dupli-bake-normal.blend
dupli-bake-normal.crash.txt
Added subscriber: @sanne
Crash when baking normals from object with dupli childrento Crash when baking normals with Cycles from object with dupli childrenAdded subscriber: @LazyDodo
can confirm on windows with latest master. looks like an out of bounds array access.
Added subscriber: @dfelinto
This can be isolated to P665.
Basically in the example file, the
PlaneDupli
object is not found inscene->objects
.Added subscriber: @lichtwerk
I cannot reproduce the crash anymore, so that seems to be resolved.
But they are not really baking correctly [in that: resulting bake will be a blank image...].
This however seems to be the same as #43553 (Cycles dupli object baking issues)
@sanne : if you are still getting crashes, please comment again and we can always reopen in that case... as a workaround, making the instances real, selecting all of them and baking is working correctly...
Will merge this into #43553 then...
Closed as duplicate of #43553