Launching a borderless window under macOS does not work #54274
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Reference: blender/blender#54274
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System Information
macOS 10.13.3, Intel Iris Graphics 6100
Blender Version
Added subscriber: @rien333
Added subscribers: @MartijnBerger, @jensverwiebe, @brecht, @ArtoKitula
This is confirmed, on macOS, fullscreen mode is not enabled on startup even there is -W/--window-borderless option set.
wm_window.c lines around 453. Does @brecht, @jensverwiebe or @MartijnBerger know/remember history of this?
So first the confusing thing is that "borderless" actually means fullscreen. Fullscreen at some point meant making a borderless window that covered the entire screen, and combined with the -p option you could get a smaller borderless window. But macOS now has native fullscreen support which works quite different.
If I remember correctly, it was Ton who insisted on never starting Blender in fullscreen even if you save the startup .blend that way, and so this change was made. Probably what was not intended is disabling the -W command line option along with it, I think if you explicitly ask for it it's fine to make the window fullscreen.
What I suggest to let -W make the window fullscreen on startup. I don't think it's worth trying to support smaller borderless windows, and the command line description could be changed to indicate that this is an option for making the window fullscreen.
I'll do the changes. It would be good to also fix -W option description "borderless" -> "fullscreen". Do we need more opinions here? =)
Added subscriber: @ideasman42
I'm fine with renaming --window-borderless to --window-fullscreen. Maybe @ideasman42 has an opinion on it?
Comments to D3100 are welcome.
This issue was referenced by
3eaa408cb3
Changed status from 'Open' to: 'Resolved'
The committed fix is not exactly what I had in mind, I suggested to only change the behavior when the -W option is used (so
WIN_OVERRIDE_WINSTATE
is set).Otherwise you can still start Blender in fullscreen by saving it in a .blend file in fullscreen. Which I don't personally mind and other platforms do it too, but it goes against what Ton wanted us to do originally.
Further there is a related
#ifndef __APPLE__
later in the function which maybe needs to be changed to match as well, what happens when saving with fullscreen or minimized windows needs to be tested.Oh now I get it. Slowly. =) Fixing.