Problem with linked objects / texture coordinates #54316
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Reference: blender/blender#54316
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System Information
Win10 x64 and Linux Mint 18.3
Blender Version
Broken: 2.79a and all current master builds. Probably all versions of Blender.
Worked: none
Short description of error
I have a simple object with a texture on it. The object itself doesn't have UVs as I use a "Texture Coordinate" node set to "Object" to generate the UV vector. The object that I reference is a simple empty.
All works as expected. But if I link these 2 objects as a group and translate the group, the texture doesn't move accordingly. Just like the empty's position wasn't updated although it's in the group that gets moved.
Exact steps for others to reproduce the error
Master_Scene_v01.blend
LIB_Object_v01.blend
I already tried different kinds of parenting but to no avail.
Added subscriber: @SteffenD
Added subscriber: @lichtwerk
first note: doesnt have to be linked to a different file afaict, adding a group instance in the
LIB_Object_v01.blend
and moving that will show the same.Having a closer look.
Added subscribers: @brecht, @ZedDB
This is still an issue in 2.8.
@brecht who to assign to (if any at this point)?
Closed as duplicate of #56534