COW Operators: Transform #54831
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Reference: blender/blender#54831
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editors/transform module
What to do
Each of the conversion functions for different types of data in
transform_conversions.c
need to be checked and/or converted to use evaluated data. The changes needed are not always immediately intuitive: In most cases, you need to read current values from evaluated copy (since animation is applied there), then allow writing (by setting pointers in thetd
structs) to the original data.Example Commits
0492e56fec
- Pose bones988a14aa14
- Object transformsOperators
TRANSFORM_OT_transform
Object ModePose ModeTRANSFORM_OT_select_orientation
TRANSFORM_OT_create_orientation
TRANSFORM_OT_delete_orientation
Added subscribers: @JoshuaLeung, @Sergey
Added subscriber: @TuomoKeskitalo
Added subscriber: @brecht
Changed status from 'Open' to: 'Archived'
Most operators appear to be working, and we will use bug tracker to handle remaining issues.