Sculpt crashes Blender daily builds #54947
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Reference: blender/blender#54947
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System Information
Fedora 28 4.16.5-300.fc28.x86_64
nvidia 1080ti
Blender Version
Broken: blender-2.79-16253285ff-linux-glibc219-x86_64.tar.bz2 and started breaking about two weeks ago in the daily builds
Worked: (optional): latest stable (blender-2.79b)
NO PLUGINS INSTALLED
Short description of error
Crash dump (see below)
Exact steps for others to reproduce the error
I only need to sculpt for a few minutes to produce the error, but I'm not sure exactly what sculpt feature triggers it.
Segmentation fault (core dumped)
cat /tmp/myfile.crash.txt
Blender 2.79 (sub 4), Commit date: 2018-05-01 13:03, Hash
522bee3fc8
bpy.ops.sculpt.sculptmode_toggle() # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.context.space_data.viewport_shade = 'TEXTURED' # Property
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=1.11111) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.ops.brush.scale_size(scalar=0.9) # Operator
bpy.data.brushes["Blob"].strength = 0.464286 # Property
backtrace
./blender(BLI_system_backtrace+0x20) [0x1a8a180]
./blender() [0x1073678]
/lib64/libpthread.so.0(+0x11fb0) [0x7f5a9bd79fb0]
./blender(free+0x2cf) [0x51212bf]
./blender(BLI_mempool_destroy+0x26) [0x1a48d26]
./blender(BLI_ghash_free+0x2a) [0x1a4282a]
./blender() [0x163f721]
./blender(BM_log_entry_drop+0x2f) [0x164060f]
./blender() [0x13a8bfd]
./blender() [0x18db17d]
./blender(BKE_undosys_stack_limit_steps_and_memory+0xa8) [0x18db588]
./blender(ED_undo_push+0xea) [0x1098f6a]
./blender() [0x125a0da]
./blender() [0x126a7a9]
./blender() [0x107cc7c]
./blender() [0x107d196]
./blender(wm_event_do_handlers+0x1f8) [0x107d4f8]
./blender(WM_main+0x20) [0x10742b0]
./blender(main+0x409) [0x1011bf9]
/lib64/libc.so.6(__libc_start_main+0xeb) [0x7f5a9a5611bb]
./blender() [0x107011e]
Added subscriber: @JonathanDunlap
Added subscribers: @ideasman42, @lichtwerk
Took a while to reproduce this, but I can confirm this (happened in DynTopo for me)
The
BMLogEntry->deleted_verts->entrypool
is NULL, thus the crash inBLI_ghash_free()
Will have a look later why this happens... Seems to be related to undo refactor, so @ideasman42 might know right away?
Added subscriber: @TomG
@lichtwerk @ideasman42 forgive my bump, but this sculpt crash is the only issue holding me back from using the daily builds, and currently I have to use the daily builds (due to different issue in .79b stable).
@ideasman42 : assigning to you since this happens in UNDO...
There have just been two fixes regarding sculpt/dyntopo (
5330f1c5d1
,6242940639
)With these changes I cant reproduce this anymore (thanx @Campbell Barton (campbellbarton)! )
So @JonathanDunlap: could you check master build from https://builder.blender.org/download? (pretty sure this should be resolved there) and please report back if this indeed fixes it for you...
Marking as incomplete for the time being...
@lichtwerk I've checked out the master builds and gave it a spin for about 10 minutes (needed to head out to work soon). So far, I experienced no crashes! Normally I'd crash within 3-4 minutes of sculpting, so this this looking pretty positive.
Changed status from 'Open' to: 'Resolved'
Glad to hear! Think we can close this then... (feel free to report back if something creepy comes up again)