Unable to add scene into video sequencer unless there are more than one scenes #54956

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opened 2018-05-04 18:38:06 +02:00 by Hoang Duy Tran · 8 comments
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How to see it:

  • Open blender and use default cube to perform some simple animation.
  • Turn on the automatic keyframe insertion (red round button on the timeline)
  • Hold down Ctrl and pull the manipulator as if you're trying to move the cube, but release as soon as a keyframe is inserted at 1 position on timeline.
  • Now move the timeline to 60th position, drag the cube on Y axis, press 'R' to perform some arbitrary rotations. A new keyframe will be inserted at 60th position.
  • Put the mouse cursor on timeline and press 'e' to End the sequence.
  • Notice now the 'Scene' register, there is only the default 'scene'.
  • Put the mouse pointer at the top right triangle to drag right, creating another screen.
  • Turn this screen into 'Video Sequencer'
  • On the sequencer, Add->Scene, and nothing there to be inserted (this used to work in the older versions)
  • Click '+' on the 'Scene' to create 'Scene.001', using 'Full copy', notice on the 'Outliner', there will be two scene, 'Cube' of 'Scene' and 'Cube.001' of 'Scene.001' are DIFFERENT objects. They DO NOT share the same mesh nor material (check the list of material as well).
  • On 'Scene.001' now, move the green cursor to 30th position and perform a transform on the Cube.001, move it up on Z for instance. The new keyframe is inserted on 'Scene.001'
  • Now go back to the Video Sequencer, 'Add->Scene', you'll see 'Scene' appears in the list. Add that.
  • Now drag the green line to move across and you'll find the movements are from 'Scene.001', and NOT from 'Scene'.

The tested file is included:

20180504_adding_scene_to_video_sequence_editor_0001.blend

How to see it: - Open blender and use default cube to perform some simple animation. - Turn on the automatic keyframe insertion (red round button on the timeline) - Hold down Ctrl and pull the manipulator as if you're trying to move the cube, but release as soon as a keyframe is inserted at 1 position on timeline. - Now move the timeline to 60th position, drag the cube on Y axis, press 'R' to perform some arbitrary rotations. A new keyframe will be inserted at 60th position. - Put the mouse cursor on timeline and press 'e' to End the sequence. - Notice now the 'Scene' register, there is only the default 'scene'. - Put the mouse pointer at the top right triangle to drag right, creating another screen. - Turn this screen into 'Video Sequencer' - On the sequencer, Add->Scene, and nothing there to be inserted (this used to work in the older versions) - Click '+' on the 'Scene' to create 'Scene.001', using 'Full copy', notice on the 'Outliner', there will be two scene, 'Cube' of 'Scene' and 'Cube.001' of 'Scene.001' are DIFFERENT objects. They DO NOT share the same mesh nor material (check the list of material as well). - On 'Scene.001' now, move the green cursor to 30th position and perform a transform on the Cube.001, move it up on Z for instance. The new keyframe is inserted on 'Scene.001' - Now go back to the Video Sequencer, 'Add->Scene', you'll see 'Scene' appears in the list. Add that. - Now drag the green line to move across and you'll find the movements are from 'Scene.001', and NOT from 'Scene'. The tested file is included: [20180504_adding_scene_to_video_sequence_editor_0001.blend](https://archive.blender.org/developer/F3259968/20180504_adding_scene_to_video_sequence_editor_0001.blend)
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Added subscriber: @hoanguk

Added subscriber: @hoanguk
Hoang Duy Tran changed title from Unable to add scene into video sequencer unless there are more than one scene to Unable to add scene into video sequencer unless there are more than one scenes 2018-05-04 18:38:45 +02:00
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Just to add some new discoveries:

  • In the above example, I drag out a new window and set it to Video Sequencer, and there is a clip from 'Scene' there.
  • Now if you switch the view to 'Video Editing' layout, the instance of Video Sequencer (bottom) is EMPTY. The video sequence is NOT there.
  • Checked this against version 2.78c (2017-02-24 14:33, hash: 092f2352830) and it works as expected in this older version.
Just to add some new discoveries: - In the above example, I drag out a new window and set it to Video Sequencer, and there is a clip from 'Scene' there. - Now if you switch the view to 'Video Editing' layout, the instance of Video Sequencer (bottom) is EMPTY. The video sequence is NOT there. - Checked this against version 2.78c (2017-02-24 14:33, hash: 092f2352830) and it works as expected in this older version.
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Philipp Oeser self-assigned this 2018-05-07 13:48:00 +02:00
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First things first: This was an intentional change in 175e8fdc1e
Also see #52586

Regarding the other issues:

Now drag the green line to move across and you'll find the movements are from 'Scene.001', and NOT from 'Scene'.

I believe you are observing the 3DView? So yes, you are in Scene.001 and the 3DView will represent movements of Scene.001
If you want to see what the strip of Scene looks like in the VSE, you will have to enable the VSE preview, see the manual

Now if you switch the view to 'Video Editing' layout, the instance of Video Sequencer (bottom) is EMPTY. The video sequence is NOT there.

Thats because the screen layout also remebers it's last scene. So without you noticing it, it changed it back to Scene (not Scene.001) -- and in Scene the VSE is empty (you added the scene strip to Scene.001, right?)
Also see the manual (the "Hint" part)

Summing it up: I dont think there is a bug here? Closing (feel free to comment if there was a misunderstanding here...)

First things first: This was an intentional change in 175e8fdc1e Also see #52586 Regarding the other issues: > Now drag the green line to move across and you'll find the movements are from 'Scene.001', and NOT from 'Scene'. I believe you are observing the 3DView? So yes, you are in `Scene.001` and the 3DView will represent movements of `Scene.001` If you want to see what the strip of `Scene` looks like in the VSE, you will have to enable the VSE preview, see [the manual ](https://docs.blender.org/manual/en/dev/editors/vse/preview/introduction.html#controls) > Now if you switch the view to 'Video Editing' layout, the instance of Video Sequencer (bottom) is EMPTY. The video sequence is NOT there. Thats because the screen layout also remebers it's last scene. So without you noticing it, it changed it back to `Scene` (not `Scene.001`) -- and in `Scene` the VSE is empty (you added the scene strip to `Scene.001`, right?) Also see [the manual ](https://docs.blender.org/manual/en/dev/interface/window_system/screens.html#controls) (the "Hint" part) Summing it up: I dont think there is a bug here? Closing (feel free to comment if there was a misunderstanding here...)
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Here is an image comparing the two version, at the same screen,

  1. Version 2.78c - I can see the entry for 'Scene' when trying 'Add':
    Screenshot from 2018-05-07 18-41-24.png

  2. Version 2.79.4 - I can't see the entry for 'Scene' when trying 'Add':
    Screenshot from 2018-05-07 18-39-07.png

Please take a look at this again.

Here is an image comparing the two version, at the same screen, 1. Version 2.78c - I can see the entry for 'Scene' when trying 'Add': ![Screenshot from 2018-05-07 18-41-24.png](https://archive.blender.org/developer/F3298700/Screenshot_from_2018-05-07_18-41-24.png) 2. Version 2.79.4 - I can't see the entry for 'Scene' when trying 'Add': ![Screenshot from 2018-05-07 18-39-07.png](https://archive.blender.org/developer/F3298706/Screenshot_from_2018-05-07_18-39-07.png) Please take a look at this again.
Member

Like I said, this was disabled intentionally (you cannot add a scenestrip into the same scene anymore), please read 175e8fdc1e and #52586 again.

Like I said, this was disabled intentionally (you cannot add a scenestrip into the same scene anymore), please read 175e8fdc1e and #52586 again.
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I'm sorry for repeating myself and not reading on the greater issues the software is facing. Thank you for being patient with me Philipp.
Cheers.

I'm sorry for repeating myself and not reading on the greater issues the software is facing. Thank you for being patient with me Philipp. Cheers.
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Reference: blender/blender#54956
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