Workbench: LookDev #55110

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opened 2018-05-17 14:47:41 +02:00 by Jeroen Bakker · 7 comments
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Add a new pass in eevee

this pass will render a number of spheres

  • uses DRW_viewport_matrix_override_set to set the camera to a default location

  • uses a copy of the DefaultLitPass to render the 2 spheres + color palette

  • uses backculling so no depth check is needed.

  • render it during fx (or after)

  • use GPU_framebuffer_viewport_set to render the spheres in the corner

  • before rendering set num_lights to 0 so no shadows and lights are calculated during this call.

20180524 lookdev.png

TODO:

  • when pressing N and transparency is turned on, the lookdev balls should slide with the sidebar
  • rendering the background should be an option
  • option to disable the lights completely
  • default diffuse ball should be less shiny
Add a new pass in eevee this pass will render a number of spheres - uses DRW_viewport_matrix_override_set to set the camera to a default location - uses a copy of the DefaultLitPass to render the 2 spheres + color palette - uses backculling so no depth check is needed. - render it during fx (or after) - use GPU_framebuffer_viewport_set to render the spheres in the corner - before rendering set num_lights to 0 so no shadows and lights are calculated during this call. ![20180524 lookdev.png](https://archive.blender.org/developer/F3447297/20180524_lookdev.png) TODO: - when pressing N and transparency is turned on, the lookdev balls should slide with the sidebar - rendering the background should be an option - option to disable the lights completely - ~~default diffuse ball should be less shiny~~
Author
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Jeroen Bakker self-assigned this 2018-05-24 11:59:51 +02:00

Added subscriber: @jpthrash

Added subscriber: @jpthrash

Amazing feature, thanks. I noticed only HDR is working for the time being. Will we be able to use EXR images as well?

Amazing feature, thanks. I noticed only HDR is working for the time being. Will we be able to use EXR images as well?

Added subscriber: @cedriclepiller

Added subscriber: @cedriclepiller

Could be nice to be able to:

  • Have unlimited rotation (and a key to not have to go in the popover to rotate the light)
  • Have a blur setting
  • Have a strength setting since it's not the HDRI map from the environment tab. (maybe use the render HDRI if scene light is activated and the studio HDRI when it's disabled)
  • Have a better map to test because the current one is really bad ^^
Could be nice to be able to: - Have unlimited rotation (and a key to not have to go in the popover to rotate the light) - Have a blur setting - Have a strength setting since it's not the HDRI map from the environment tab. (maybe use the render HDRI if scene light is activated and the studio HDRI when it's disabled) - Have a better map to test because the current one is really bad ^^

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Hi guys,

Why do we have so much difference between lookdev and eevee?
Photoshop_2018-06-10_09-20-34.jpg
2018-06-11_12-09-49.gif

With a simple HDRI map, the result should be the same.

Hi guys, Why do we have so much difference between lookdev and eevee? ![Photoshop_2018-06-10_09-20-34.jpg](https://archive.blender.org/developer/F3661252/Photoshop_2018-06-10_09-20-34.jpg) ![2018-06-11_12-09-49.gif](https://archive.blender.org/developer/F3661301/2018-06-11_12-09-49.gif) With a simple HDRI map, the result should be the same.
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Reference: blender/blender#55110
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