Default cube reappears after having been deleted when editing vert count of new mesh circle #55478
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Reference: blender/blender#55478
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System Information
Windows 10 & Ubuntu 18.04
nvidia gtx 1050ti
Blender Version
Broken: 2.79 2461be1
Worked: 2.79
f28aec1
Short description of error
Deleted default cube reappears if I make a mesh circle and change the number of vertices. Or, if I modify the default cube and then create a circle, when I adjust the number of verts in the operator properties panel, blender immediately crashes.
Exact steps for others to reproduce the error
(I Have in user preferences: 'enter edit mode' checked)
(I have 'default' screen layout on main screen and just a node editor in a secondary window on another monitor.)
Delete the default cube.
Create a mesh circle.
Use the operator properties panel to change the number of vertices.
Default cube should reappear.
defaultcube.blend
Added subscriber: @bpygrams
Added subscribers: @ideasman42, @lichtwerk
This doesnt happen if you use Global Undo, so only the combination of
Enter Editmode ON
andGlobal Undo OFF
Caused by
9636cab009
Crash (modifying default cube, objectmode, create mesh circle, adjust number of verts) traceback:
(MeshUndoStep->obedit_ref.ptr->data->edit_btmesh is NULL causing trouble in
undomesh_to_editmesh
)Still didnt find time to study UNDO in more depth, so passing this on to @campbellbarton...
Added subscriber: @brecht
Changed status from 'Open' to: 'Resolved'
This appears to be fixed now.