Crash caused by closing 'Blender Render' preview child windows #55896

Closed
opened 2018-07-10 17:15:43 +02:00 by Christophe Andral · 2 comments

System Information
Operating system and graphics card
$ uname -a
Linux Inspiron-15-7000 4.10.0-32-generic #36~16.04.1-Ubuntu SMP Wed Aug 9 09:19:02 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux

$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 16.04.4 LTS
Release: 16.04
Codename: xenial

$ glxinfo -B
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 378.13
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.5.0 NVIDIA 378.13
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)

OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 378.13
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

system-info.txt

Blender Version
Broken: blender-2.80-1112f49a14b-linux-glibc219-x86_64
Worked: ?

Short description of error

Crash randonly occured when closing 'Blender Render' preview child windows.
It does not occur with 'Cycle' engine selected.

blender.crash.txt

Exact steps for others to reproduce the error
1- Open the following attached blend file
4200.blend
2- Jump to a random keyframe
3- Hit F12 to render a preview
4- Wait or not rendering completion
5- Close the rendering preview child window
6- Crash may occur, if not, go back to step 2

Side note
In the given blend file,
Sphere shader coordinate mapping (rotation X) is keyed.
With 'Eevee' engine is selected and viewport 'Render preview' enabled, jumping to random keyframe shows us wrong shader previewing. (purpulish material)

**System Information** Operating system and graphics card $ uname -a Linux Inspiron-15-7000 4.10.0-32-generic #36~16.04.1-Ubuntu SMP Wed Aug 9 09:19:02 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux $ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 16.04.4 LTS Release: 16.04 Codename: xenial $ glxinfo -B name of display: :0.0 display: :0 screen: 0 direct rendering: Yes OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GTX 1050 Ti/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 378.13 OpenGL core profile shading language version string: 4.50 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.5.0 NVIDIA 378.13 OpenGL shading language version string: 4.50 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 378.13 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 [system-info.txt](https://archive.blender.org/developer/F3906648/system-info.txt) **Blender Version** Broken: blender-2.80-1112f49a14b-linux-glibc219-x86_64 Worked: ? **Short description of error** Crash randonly occured when closing 'Blender Render' preview child windows. It does not occur with 'Cycle' engine selected. [blender.crash.txt](https://archive.blender.org/developer/F3906649/blender.crash.txt) **Exact steps for others to reproduce the error** 1- Open the following attached blend file [4200.blend](https://archive.blender.org/developer/F3906650/4200.blend) 2- Jump to a random keyframe 3- Hit F12 to render a preview 4- Wait or not rendering completion 5- Close the rendering preview child window 6- Crash may occur, if not, go back to step 2 **Side note** In the given blend file, Sphere shader coordinate mapping (rotation X) is keyed. With 'Eevee' engine is selected and viewport 'Render preview' enabled, jumping to random keyframe shows us wrong shader previewing. (purpulish material)

Added subscriber: @Sancho

Added subscriber: @Sancho

Closed as duplicate of #55889

Closed as duplicate of #55889
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Reference: blender/blender#55896
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