Freeze when switching to the Lookdev or Rendered (Eevee) view #56309

Closed
opened 2018-08-11 10:58:26 +02:00 by s12a · 10 comments

System Information

  • Windows 10 Pro x64 (1803)
  • AMD Radeon RX580 4GB with Radeon Software 18.8.1

Blender Version
Broken: d7b5e2fa72 2018-08-10 15:54

Short description of error
Blender freezes when switching to the Lookdev or Rendered view when Eevee is the active rendering engine.
This does not happen with the OpenGL or Cycles rendering engines.

As Blender does not crash and must be forcibly closed from the OS, no crash report is available.
It appears that this issue cannot be reproduced on Linux.

Exact steps for others to reproduce the error

  1. Open blender with factory settings
  2. Switch to the Lookdev or Rendered (Eevee) view
  3. Blender Freezes (no crash)

Additional notes
GPU occupation is anomalously elevated while Blender is frozen.

image.png

The freeze can be reproduced with both release and debug builds executed with the command line flags --factory-startup -t 1 --debug-gpu -d.

Command line output attached.

console_output.txt

**System Information** - Windows 10 Pro x64 (1803) - AMD Radeon RX580 4GB with Radeon Software 18.8.1 **Blender Version** Broken: d7b5e2fa72c 2018-08-10 15:54 **Short description of error** Blender freezes when switching to the Lookdev or Rendered view when Eevee is the active rendering engine. This does not happen with the OpenGL or Cycles rendering engines. As Blender does not crash and must be forcibly closed from the OS, no crash report is available. It appears that this issue cannot be reproduced on Linux. **Exact steps for others to reproduce the error** 1) Open blender with factory settings 2) Switch to the Lookdev or Rendered (Eevee) view 3) Blender Freezes (no crash) **Additional notes** GPU occupation is anomalously elevated while Blender is frozen. ![image.png](https://archive.blender.org/developer/F4190572/image.png) The freeze can be reproduced with both release and debug builds executed with the command line flags `--factory-startup -t 1 --debug-gpu -d`. Command line output attached. [console_output.txt](https://archive.blender.org/developer/F4190595/console_output.txt)
Author

Added subscriber: @s12a

Added subscriber: @s12a

Added subscribers: @fclem, @mont29

Added subscribers: @fclem, @mont29
Clément Foucault was assigned by Bastien Montagne 2018-08-11 15:21:42 +02:00

@fclem care to check that one? thanks.

@fclem care to check that one? thanks.
Author

I found that I cannot switch to the Lookdev/Rendered (Eevee) view with factory settings and the default cube without Blender 2.8 freezing (as of build 4b6fa4d897 2018-08-12 05:22), but this older test scene I had saved several days ago works for some inexplicable reason.

20180802-b28-samplescene.blend

I found that I cannot switch to the Lookdev/Rendered (Eevee) view with factory settings and the default cube without Blender 2.8 freezing (as of build 4b6fa4d897a 2018-08-12 05:22), but this older test scene I had saved several days ago works for some inexplicable reason. [20180802-b28-samplescene.blend](https://archive.blender.org/developer/F4203422/20180802-b28-samplescene.blend)
Author

After trying almost everything, in the end I found that if I resize the program window Blender doesn't freeze after switching to Lookdev/Eevee. It remains to be seen why the above scene works also with the maximized window, on the other hand.

image.png

EDIT: apparently, after Eevee has been used at least once with a reduced size window, Blender won't freeze afterwards after maximizing window size back and switching to/from the rendered view multiple times. (it still does if the viewport has a too large area)

After trying almost everything, in the end I found that if I resize the program window Blender doesn't freeze after switching to Lookdev/Eevee. It remains to be seen why the above scene works also with the maximized window, on the other hand. ![image.png](https://archive.blender.org/developer/F4203573/image.png) **EDIT**: ~~apparently, after Eevee has been used at least once with a reduced size window, Blender won't freeze afterwards after maximizing window size back and switching to/from the rendered view multiple times.~~ (it still does if the viewport has a too large area)
Author

I found that the issue does not occur with AMD Display drivers 18.7.1, but it does occur with 18.8.1. Curiously the OpenGL version reported in the driver was higher in 18.7.1 and from 18.6.1 to 18.7.1 there was change in version number.

Driver version OpenGL Version Notes
18.2.1 6.14.10.13506
18.6.1 6.14.10.13521
18.7.1 24.20.11000.14523 Not a typo
18.8.1 24.20.11000.13537 EEVEE causes blender to Freeze

It might be worth reporting this to the AMD driver team through more direct channels.

I found that the issue **does not occur with AMD Display drivers 18.7.1**, but it does occur with 18.8.1. Curiously the OpenGL version reported in the driver was higher in 18.7.1 and from 18.6.1 to 18.7.1 there was change in version number. | Driver version | OpenGL Version | Notes | |----------------|-------------------|------------| | 18.2.1 | 6.14.10.13506 | | | 18.6.1 | 6.14.10.13521 | | | 18.7.1 | 24.20.11000.14523 | Not a typo | | 18.8.1 | 24.20.11000.13537 | EEVEE causes blender to Freeze | It might be worth reporting this to the AMD driver team through more direct channels.

Added subscriber: @brecht

Added subscriber: @brecht

Is this still an issue in 2.8? There's been a huge amount of changes since August so seems likely this was fixed.

Is this still an issue in 2.8? There's been a huge amount of changes since August so seems likely this was fixed.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closing under the assumption that this was fixed, can reopen if it's not the case.

Closing under the assumption that this was fixed, can reopen if it's not the case.
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Reference: blender/blender#56309
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