Crashing while adding objects + "Incorrect" scaling #56719
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Reference: blender/blender#56719
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System Information
OS: WIndows 10
CPU: Ryzen 2500U
GPU: Vega 8
RAM: 8GB
Blender Version
Broken: Blender 2.8
b8ac2379eb
Worked: One of the older versions of Blender 2.8 (Roughly 2 weeks ago from now (8th September 2018))
Short description of error
Blender occasionally crashes when adding objects to the scene.
Exact steps for others to reproduce the error
Scaling Issue:
I know it said not to report issues/bugs that aren't crashes, but I thought this one was worth including.
Short description of error
Objects don't scale along axis "correctly" while rotated and in Object mode.
Exact steps for others to reproduce the error
This occurs with all sorts of models, I'll focus on the default cube for simplicity.
Added subscriber: @Roci
Crashing while adding objects + Incorrect scalingto Crashing while adding objects + "Incorrect" scalingAdded subscriber: @mont29
When we say 'one issue per report', it’s one issue per report, not two! Seriously… And second one is not a bug at all, you cannot get 'same result as in editmode', basic math (geometry) 101…
As for First point, cannot reproduce (tried adding like 50 objects of all kind, no issue). As requested in the guideline, we need precise specific steps and reproducible case to investigate, otherwise we cannot do much…
Closed as duplicate of #56717
Added subscriber: @antoniov
Compiling and checking in windows.