blender2.8: installation is only showing CUDA options as render device in menu after copying script files from stable build #57156
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Reference: blender/blender#57156
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System Information
Windows 10 - 64 Bit Home
GTX 970
CUDA is installed
Blender Version
Broken: git log shows: commit
95f2604ea7
(HEAD -> blender2.8, origin/blender2.8)Worked: Official Blender versions that are compiled
Short description of error
Exact steps for others to reproduce the error
8. There is no CUDO option shown
12. Now you see the CUDA option
I always have CUDA as Cycles device available when I use a blender version available from the blender page (also beta versions, 2.8 etc. ) but not when I compile and install blender on my own. I do not see any error in the logs during cmake compilation or install.
Added subscriber: @FlashBytes
Latest blender2.8 installation after successful compilation on Windows 10 64 as Release version is only showing CUDA options as render device in menu after copying script files from stable buildto blender2.8: installation is only showing CUDA options as render device in menu after copying script files from stable buildAdded subscriber: @LazyDodo
Changed status from 'Open' to: 'Archived'
From the bug report page
So for that reason i'm going to have to close your ticket, that being said, you give very little information on how you build blender beyond
If you're gonna wing it your self with cmake, you're gonna have to manually set the options to get the cuda kernels (WITH_CYCLES_CUDA_BINARIES needs to be on)
if you use our convenience
make.bat
runningmake release
should get you the cuda kernels given a workable version of cuda is installedfor details see the building wiki