Blender crash during the sculpting (multires & smooth) #57255

Closed
opened 2018-10-16 00:38:26 +02:00 by Bojan Milovanovic · 8 comments

System Information
Windows 10, nVidia GTX 960,
Windows 10, nVidia GTX 950

Blender Version
blender-2.80.0-git.55e3c17ccc1-windows64

Short description of error
After some time of sculpting, Blender simple crush without any error

Exact steps for others to reproduce the error

  • Open New Sculpt project
  • Go to Multiresolution modifier,
  • Subdivide two time
  • Use random sculpt brushes on basic sfere.

After some time, Blender will simple crush.

In console I have following:

Read prefs: C:\Users\Boki\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
found bundled python: C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\2.80\python
Traceback (most recent call last):
  File "C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\2.80\scripts\modules\addon_utils.py", line 377, in enable
    raise Exception(f"Add-on '{module_name:s}' has not been upgraded to 2.8, ignoring")
Exception: Add-on 'io_scene_open_street_map' has not been upgraded to 2.8, ignoring
Traceback (most recent call last):
  File "C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\2.80\scripts\modules\addon_utils.py", line 377, in enable
    raise Exception(f"Add-on '{module_name:s}' has not been upgraded to 2.8, ignoring")
Exception: Add-on 'io_scene_open_street_map' has not been upgraded to 2.8, ignoring
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF7A1E50D15
Module  : C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\blender.exe

**System Information** Windows 10, nVidia GTX 960, Windows 10, nVidia GTX 950 **Blender Version** blender-2.80.0-git.55e3c17ccc1-windows64 **Short description of error** After some time of sculpting, Blender simple crush without any error **Exact steps for others to reproduce the error** - Open New Sculpt project - Go to Multiresolution modifier, - Subdivide two time - Use random sculpt brushes on basic sfere. After some time, Blender will simple crush. In console I have following: ``` Read prefs: C:\Users\Boki\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend found bundled python: C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\2.80\python Traceback (most recent call last): File "C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\2.80\scripts\modules\addon_utils.py", line 377, in enable raise Exception(f"Add-on '{module_name:s}' has not been upgraded to 2.8, ignoring") Exception: Add-on 'io_scene_open_street_map' has not been upgraded to 2.8, ignoring Traceback (most recent call last): File "C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\2.80\scripts\modules\addon_utils.py", line 377, in enable raise Exception(f"Add-on '{module_name:s}' has not been upgraded to 2.8, ignoring") Exception: Add-on 'io_scene_open_street_map' has not been upgraded to 2.8, ignoring Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF7A1E50D15 Module : C:\Program Files\blender-2.80\blender-2.80.0-git.55e3c17ccc1-windows64\blender.exe ```

Added subscriber: @BojanMilovanovic

Added subscriber: @BojanMilovanovic
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Can confirm whenever multires is used and smooth() is involved (Smooth Brush, Mask Smooth) -- cannot reproduce using anything else...

backtrace (SculptSession->mpoly is NULL):

1   poly_get_adj_loops_from_vert    mesh.c            1252 0x28e9be1 
2   neighbor_average                sculpt.c          1515 0x2029d4d 
3   do_smooth_brush_mesh_task_cb_ex sculpt.c          1693 0x202c347 
4   palallel_range_single_thread    task.c            1050 0x2d01640 
5   BLI_task_parallel_range         task.c            1092 0x2d0181b 
6   smooth                          sculpt.c          1964 0x202e23b 
7   do_smooth_brush                 sculpt.c          1987 0x202e2e8 
8   do_brush_action                 sculpt.c          3620 0x203a2b4 
9   do_tiled                        sculpt.c          3981 0x203bfc0 
10  do_symmetrical_brush_actions    sculpt.c          4055 0x203c3ea 
11  sculpt_stroke_update_step       sculpt.c          4984 0x203ecd0 
12  paint_brush_stroke_add_step     paint_stroke.c    555  0x200b4be 
13  paint_stroke_modal              paint_stroke.c    1302 0x200d638 

Will do some investigations [9a1ed28365, 3e86bb2d0b or 8e8952b7e3 might be involved?]

Can confirm whenever multires is used and [smooth() ](https://developer.blender.org/diffusion/B/browse/blender2.8/source/blender/editors/sculpt_paint/sculpt.c;3f3eae675aa83007e641c9a3849189251cae83b0$1904) is involved (Smooth Brush, Mask Smooth) -- cannot reproduce using anything else... backtrace (SculptSession->mpoly is NULL): ``` 1 poly_get_adj_loops_from_vert mesh.c 1252 0x28e9be1 2 neighbor_average sculpt.c 1515 0x2029d4d 3 do_smooth_brush_mesh_task_cb_ex sculpt.c 1693 0x202c347 4 palallel_range_single_thread task.c 1050 0x2d01640 5 BLI_task_parallel_range task.c 1092 0x2d0181b 6 smooth sculpt.c 1964 0x202e23b 7 do_smooth_brush sculpt.c 1987 0x202e2e8 8 do_brush_action sculpt.c 3620 0x203a2b4 9 do_tiled sculpt.c 3981 0x203bfc0 10 do_symmetrical_brush_actions sculpt.c 4055 0x203c3ea 11 sculpt_stroke_update_step sculpt.c 4984 0x203ecd0 12 paint_brush_stroke_add_step paint_stroke.c 555 0x200b4be 13 paint_stroke_modal paint_stroke.c 1302 0x200d638 ``` Will do some investigations [9a1ed28365, 3e86bb2d0b or 8e8952b7e3 might be involved?]
Philipp Oeser changed title from Blender crash during the sculpting to Blender crash during the sculpting (multires & smooth) 2018-10-16 14:16:39 +02:00

Added subscriber: @Kaze-4

Added subscriber: @Kaze-4

can confirm it happens on mac too
also if you use Cmd-Z (undo) it crashes straight away for me

can confirm it happens on mac too also if you use Cmd-Z (undo) it crashes straight away for me
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Philipp Oeser self-assigned this 2018-10-17 13:50:59 +02:00
Member

Added subscriber: @brecht

Added subscriber: @brecht
Member

quoting @brecht from D3807:

Sergey is working on this, once the new subsurf/multires code is enabled by default it will be solved. So not worth trying to fix now.

So this is a known limitation (and will be fixed shortly), so archiving for now (we can always reopen if issues remain after work on multires sculpting is finished)

quoting @brecht from [D3807](https://archive.blender.org/developer/D3807): > Sergey is working on this, once the new subsurf/multires code is enabled by default it will be solved. So not worth trying to fix now. So this is a known limitation (and will be fixed shortly), so archiving for now (we can always reopen if issues remain after work on multires sculpting is finished)
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Reference: blender/blender#57255
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