curve fails to convert,when using custom profile shape for bevel #57676
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Reference: blender/blender#57676
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System Information
Windows 7 and Geforce gtx 960
Blender 2.80
Broken: this feature still not working in alpha version of blender 2.80 - build from 6.11.2018
Worked: but in blender 2.79
object dissapears,when trying to convert beveled curve to mesh output
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
please - fix this error!! - i am begging you,because this was working in Blender 2.79b,that is one of my favourite feature,which i used to use a lot to extrude lofted shape,this was working before, it was similar to sweep,which is in 3ds max{F5424370}
curve to mesh fails to convert.blend
curve to mesh fails to convert.blend1
Added subscriber: @szymi
#57792 was marked as duplicate of this issue
This request fix is quite important for me,because i am unable to use bevel feature for nurbs curves objects,without fixing this,it is impossible for me to create lofted shapes
Added subscriber: @lichtwerk
Seems to only happen if curve has a bevel_object, bevels with just depth work fine...
For bevel_object, hitting assert then:
BLI_assert(cu->bevobj->runtime.curve_cache != NULL);
what i am supposed to do?
i tried to convert to mesh,but object still dissapears.
curve still disapears - it creates wrong mesh output,it supposed to create nice polygon shape,only edges are being created after conversion from curve to mesh
@szymi: you dont have to do anything, the issue is being worked on, you'll get notified here once it is done...
when can you let me know,when this issue would be fixed,am i suppose to download new nightly build from download sections,as far i know new builds come up every day.
It is done, when it is done (and as I said, once it is, there will be a message here, then you can grab the nightly build the day after)
As a (temporary) workaround you could also (for a simple case like this report) remove the "loft profile" as the Bevel object, set the Curve's Shape Fill Mode to
Full
(instead ofHalf
) and increase the Bevel Depth.This will give you the same geometry, and converting that to a mesh will work without problems...
ok i will check,if what you said would work,thank you for advice! i will have to check,if this workaround will apply as a fix
unfortunatelly your solution does not work in my case,i have to upload new video to prove it
curve to mesh fails to convert to mesh output - still the same issue.mp4 curve still fails to convert to mesh {F5486424}jpg image{F5486499}
curve fails to convert to mesh.blend
You have not removed the Bevel Object ("BezierCircle" in your video) from the "NurbsPath".
You have not increased Bevel Depth on the "NurbsPath".
If you do that, you dont need the profile ("BezierCircle") at all.
i ended up,giving up,that feature does not work,i did exactly as you told me,nothing happens,object does not convert to mesh,i followed your tutorial,fix,i have to upload new video to show you
Blender 2.79 bevel vs blender 2.80.mov still the same issue
i did as i was told to do - this must be error,that this feature fails to work,i must check from beginning,maybe i should open up new scene
conversion works,but it does not work,when i use custom profile shape for curve,i will upload another video
custom shape profile does not allow blender to convert from curve to mesh,by default when i use curve itself,it converts it to polygon,but it fails to convert when i use shape profile for this curve
i discovered that the curve itself converts without issue when i change bevel depth,but when i use custom curve shape for this curve,it fails
curve fails to convert,when using custom profile shape for bevel.mov curve fails to convert,when using custom profile shape for bevel
beveled curve fails to convert to meshto curve fails to convert,when using custom profile shape for bevelcustom shape profile fails custom profile shape does not allow curve to convert to mesh.blend custom profile shape does not allow curve to convert to mesh.blend
mesh output is invalid.jpg {F5497164}mesh output is inva{F5497100}lid part 2.jpg
Added subscriber: @ChristopherAnderssarian
Don't triage yourself.
what did you mean,by saying: don't triage yourself
@szymi : Please relax.
No need to report a second time. It is already confirmed that yes, this is a bug, and yes it will be fixed sooner than later.
This report was not ignored, it is just that there is nothing new here since my first post:
Reporting this issue multiple times will not make a developer fix this faster.... sorry.
thank you for confirming about this,i was worried that this bug would be ignored,but thank you that you accepted to fix and resolve this issue,i am sorry that i was too eager,i did not want to be rude or something,thank you developers from Blender for your hard work,i just was too worried about this bug,when you fix it,please: let me know,so that i would celebrate,when you fix this issue,thank you dear friends BLENDER DEVELOPERS!
when you fix it,please let me know,date of the early build - which i will download from Blender website - alpha,beta compilation,once again: THANK YOU,for accepting my request
i wanted to apologize that i was not kind,patient - towards you,i am The Person,who understand how hard your work is,i appreciate it and it is important for all of us,thank you TEAM for hard work! - this was important for me and others,thank you again,you work is valuable for all community.
Closed as duplicate of #56906
Turns out this has been reported before, so this is continued in https://developer.blender.org/T56906