For ID blocks, move + and x buttons into popover #57721

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opened 2018-11-08 19:41:32 +01:00 by William Reynish · 8 comments

With our ID blocks in the top right of the window, the little + and x icons make the Blender UI overly busy and complex. There's also the problem that, at least on Windows and Linux, the close button is in the top right corner of the display, creating this clumsy configuration of two X's.

{F5673488, size=full}

We could change these ID blocks to work as popovers instead, creating a much simpler top level interface. When opened, we can display the controls to add, remove or rename items inside the popover, similar to what we already do for the presets:

Screen Shot 2018-11-08 at 19.39.45.png

This would result in a cleaner top level UI, and avoid the double X on some OS's:

{F6622971, size=full}

With our ID blocks in the top right of the window, the little + and x icons make the Blender UI overly busy and complex. There's also the problem that, at least on Windows and Linux, the close button is in the top right corner of the display, creating this clumsy configuration of two X's. {[F5673488](https://archive.blender.org/developer/F5673488/Screenshot_2018-11-22_at_01.50.52.png), size=full} We could change these ID blocks to work as popovers instead, creating a much simpler top level interface. When opened, we can display the controls to add, remove or rename items inside the popover, similar to what we already do for the presets: ![Screen Shot 2018-11-08 at 19.39.45.png](https://archive.blender.org/developer/F5445997/Screen_Shot_2018-11-08_at_19.39.45.png) This would result in a cleaner top level UI, and avoid the double X on some OS's: {[F6622971](https://archive.blender.org/developer/F6622971/Screenshot_2019-02-16_at_01.19.50.png), size=full}
Added subscribers: @WilliamReynish, @ideasman42, @RamiroCantu, @Regnas

#55077 was marked as duplicate of this issue

#55077 was marked as duplicate of this issue

Added subscribers: @dfelinto, @brecht

Added subscribers: @dfelinto, @brecht

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Added subscriber: @DuarteRamos

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Added subscriber: @MaciejJutrzenka

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Added subscriber: @txo

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Added subscriber: @AbidMaqbool
Abid Maqbool self-assigned this 2019-05-27 14:53:10 +02:00

Not that while it would be convenient to use the same logic as presets, it wont scale.

This wont support many ID data-blocks (more than the screen height).

We'd need to write new ID browser logic in C to handle this case - which isn't a paper cut.

Not that while it would be convenient to use the same logic as presets, it wont scale. This wont support many ID data-blocks (more than the screen height). We'd need to write new ID browser logic in C to handle this case - which isn't a paper cut.
Philipp Oeser removed the
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Reference: blender/blender#57721
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