Maintain Volume constraint appears to have no effect in 2.79 #57793
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#57793
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Fedora 28, dual NVIDIA 1080 GTX cards
Blender Version
Broken: 2.79b
f4dc9f9d68
Worked: 2.78
The Maintain Volume constraint appears to have no effect when combined with an IK constraint. I created a stretchy leg rig for a character in Blender 2.78 following this tutorial (https://www.youtube.com/watch?v=m-ErKAsL4QE) a while ago, and when I upgraded to Blender 2.79 the rig no longer held its volume like it did in 2.78.
The constraint works on its own, but if it's combined with the stretch IK features it appears to have no effect anymore. I'm assuming it's a bug but it could have also been a change by design.
Exact steps for others to reproduce the error
Open attached blend file and move the foot controller around. No errors or warnings thrown in the console.
maintain_volume_example.blend
Added subscriber: @lunadigital
Added subscribers: @brecht, @mont29
Am not sure it's working better in 2.78? Bone scale in XZ plane remains the same, while in 2.79 it increases, but this is not affected by MaintainVolume constraint afaikt.
@brecht, iirc you are pretty familiar with IK and such, maybe you know more here?
Added subscriber: @crantisz
This not working at all in all versions from 2.5 to 2.80. In video there is a walkaround - additional bones copy loc rot scale, then afterwords - maintain volume.
Added subscriber: @lichtwerk
Just as a note: behavior changed in
ec76f38b09
and again ina9509a2f8a
(but apparently unrelated? -- like mentioned this also isnt working before these commits...)Added subscriber: @angavrilov
I just changed Maintain Volume yet again in 2.8 - now it has a dropdown to choose from all ways it has been working up to now.
Regarding IK, however, even without looking at the file this sounds like a misunderstanding of how IK works. Specifically, IK always runs after all constraints on its bones (irrespective of the ordering of the IK constraint itself in the stack), so to apply further constraints to its result, it is mandatory to make a new chain with Copy Transforms - that's not a 'workaround'.
Changed status from 'Confirmed' to: 'Archived'
Indeed not a bug in the current system, given the order in which IK constraints are applied, a second bone must be used.