Sculpting Crash When Dyntopo Enabled With Tiling Settings Enabled #57988
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Reference: blender/blender#57988
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System Information
Ubuntu 18.04 bionic (Linux 4.15.0-39-generic)
Gnome Shell
CPU: Intel Core i7-4770K
GPU: GeForce GTX 760
RAM: 11946MiB
Blender Version
Broken: blender2.8 ,
a9bf6a3b3a
Short description of error
Blender will crash when working in dyntopo when tiling on x y or z is enabled. The crash seems to be caused by an uninitialized bounding box pointer inside the Object structure. Backtrace will be provided below.
Exact steps for others to reproduce the error
sculpt
workspacedyntopo
and enable with any setting (tested using relative detail)Symmetry/Lock
and toggle X, Y, or Z tiling settings. Any offset should work.Here's a backtrace with some relevant information.
My attempts to try to fix this on my own were in vain. However, I found that the problem is likely due to an invalid pointer to the object's bounding box:
bbMin
andbbMax
are thus invalid pointers and cannot be used in the following line:I would suggest checking that dyntopo is accurately creating and initializing bounding box data -- however, I'm not sure since I'm not familiar with the codebase.
Added subscriber: @eoinoneill
Added subscriber: @lichtwerk
Duplicate of #57070
Closed as duplicate of #57070