Crash when adjusting a torous in edit mode #58185
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Reference: blender/blender#58185
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System Information
Operating system: windows 10
Graphics card: NVIDIA GX940
Blender Version
Broken:No
2.80 Beta release)
2.80
26d5a3625e
Short description of error
Blender crashes immediately when you try to adjust a tourous object in edit mode , add the object, go into edit mode clcik on the preoperties window on the lower left corner adjust any seeting in there and it will crash blender imideately.
Added subscriber: @Jaye.Antoni_Whyldz
Added subscriber: @ideasman42
Can't redo this error in editmode or object mode.
6dbc820633eb06d66bb9cbf6880ec7b37c622cd9
Added subscriber: @mont29
Cannot redo either.
Also, you description is a bit weird, as I understand it, you:
Use the 'adjust' panel of the 'add torus' operator to edit its settings.
Well… #3 should for sure not be possible, since switching to Edit mode is also calling an operator, which means you cannot adjust 'add torus' one after that.
Added subscribers: @Sergey, @lichtwerk
Pretty hard to reproduce, but I could get it to crash:
BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) != 0);
I'm confused because debugger says
id->tag
is 233472 / 111001000000000000 here [which should be OK?]Also ran a session with
--threads 1
and wiggeling on the sliders survived this... [hint to race condition?]Like I said, hard to reproduce, but maybe @Sergey can start wiggeling, too?
@lichtwerk, can not redo the issue here, but i am on Linux. Is that an issue? Or maybe something else got fixed? Mind checking latest 2.8 branch, and if it's still crashing mind getting a full backtraces? Also check on which is that id (is that object or mesh?)
@Sergey: on linux, too, but cannot get it to crash anymore either (so might be fixed already)
@Jaye.Antoni_Whyldz : can you confirm this is fixed for as well?
Changed status from 'Open' to: 'Resolved'
Since we didnt hear back, I'll asumme this has been fixed...
(feel free though to comment again if issues persist...)