Wrong vertices are selected in edit mode #58464

Closed
opened 2018-12-01 20:51:35 +01:00 by D. A. · 2 comments

System Information

System info:
OS: Ubuntu 16.04 64-bit
Processor: i7-6700HQ CPU @ 2.60GHz × 8
GPU: GeForce GTX 1060/PCIe/SSE2
Cycles Compute Device: CUDA/ GTX 1060
Additional info: https://i.imgur.com/tDDDA6J.png

Blender Version

Blender hash: 0f5b53ba4d
Date: 2018-11-30 22:29
Branch: blender2.8

64-bit Linux build (1. Dec 00:09:31)

Short description of error

This is a bug affecting vertex selection in edit mode. It causes wrong vertices to be selected.

Exact steps for others to reproduce the error

  1. Start Blender with the default startup file.
  2. Zoom in to the default cube (don't rotate the view*).
  3. Apply Subdivision (Catmull-Clark) level 3 to get some geometry.
  4. Switch to wireframe.
  5. Enter edit mode and deselect all.
  6. With circle select tool select part of the sphere and drag it outwards: https:*i.imgur.com/zu9Vj9T.png https:*i.imgur.com/ztrZqRb.png
  7. Now if you click with the circle select tool where the vertices used to be, those vertices will still get selected: https://i.imgur.com/DdndMKL.png
  • Rotating the view sometimes induces even more funky and unpredictable behaviour.
**System Information** System info: OS: Ubuntu 16.04 64-bit Processor: i7-6700HQ CPU @ 2.60GHz × 8 GPU: GeForce GTX 1060/PCIe/SSE2 Cycles Compute Device: CUDA/ GTX 1060 Additional info: https://i.imgur.com/tDDDA6J.png **Blender Version** Blender hash: 0f5b53ba4dc Date: 2018-11-30 22:29 Branch: blender2.8 64-bit Linux build (1. Dec 00:09:31) **Short description of error** This is a bug affecting vertex selection in edit mode. It causes wrong vertices to be selected. **Exact steps for others to reproduce the error** 1. Start Blender with the default startup file. 2. Zoom in to the default cube (don't rotate the view*). 3. Apply Subdivision (Catmull-Clark) level 3 to get some geometry. 4. Switch to wireframe. 5. Enter edit mode and deselect all. 6. With circle select tool select part of the sphere and drag it outwards: https:*i.imgur.com/zu9Vj9T.png https:*i.imgur.com/ztrZqRb.png 7. Now if you click with the circle select tool where the vertices used to be, those vertices will still get selected: https://i.imgur.com/DdndMKL.png * Rotating the view sometimes induces even more funky and unpredictable behaviour.
Author

Added subscriber: @DNCLCFW

Added subscriber: @DNCLCFW
Member

Closed as duplicate of #57770

Closed as duplicate of #57770
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Reference: blender/blender#58464
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