Particle system crashes #59258
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#59258
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Since the last few days, there is a problem with particle systems that don't use physics. There are some lines printed to the terminal, and sometimes Blender crashes.
To reproduce this error:
Now you will see the following lines output to the terminal:
I get the same error when configuring particles through Python in The Grove. There it eventually also causes a crash. The above steps are the simplest way I could find to reproduce the bug, although it doesn't crash Blender.
I'm on OSX at the moment and will try tomorrow on a Windows 10 machine.
Added subscriber: @WybrenvanKeulen
It actually got worse. I just made a fresh build on OSX and now particle instanced objects don't show up unless I check "Use modifier stack". This could be a different bug, but I suspect it may be related because I saw that with "make update", a file called "object_relations.c" was updated. And given the terminal message starts with "add_relation", this may be related.
In the meantime I tested on Windows 10 and same thing there.
A user of The Grove reported that this bug now sometimes causes crashes when opening a Blender file, making the file unusable. I can confirm this, and Blender crashes with a segmentation fault and the following crash.txt, which leads me to believe that it is a bug in the dependency graph.
Added subscriber: @ZedDB
Guessing this might be depsgraph related too
The print about relation being unable to be added is harmless. Crash i could not reproduce.
However, i did some fixes in
4563849c1b
. So please test with an upcoming version of Blender from buildbot. If that still crashes we do need a simple .blend file with exact steps reproducing the issue.Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Archived'
Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.
Changed status from 'Archived' to: 'Resolved'
This no longer happens in the latest builds, so I'm changing the status to resolved. Please excuse my late response and thanks for fixing it!