Knife tool cut preview line becomes black. #59505
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Reference: blender/blender#59505
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System Information
Operating system:Windows 10 x64
Graphics card:GTX 1050ti
Blender Version
Broken: blender2.8 beta, December17 02:51:21,
9149e89421
Short description of error
While using the knife tool, the preview line of the cut seems to be randomly changing it`s color to black.
Exact steps for others to reproduce the error
In edit mode, press k to switch to knife tool. Begin a cut. End cut with a spacebar. The next cut line might appear black. I also pressed undo button, and the line appeared black when i started a new cut. The other time it was normal. I could not see a regularity here.
Added subscriber: @EugeneKostyuk
Added subscriber: @ZedDB
I can not reproduce this on the default cube scene with a build from today. Could you try a recent build from https://builder.blender.org/download/ and see if you stil get this issue?
Also be sure that you have the latest GPU drivers for your card.
Hi! I checked the drivers they were up to date. In latest build
9dde3e42a7
loaded the factory settings. Had no bugged result on a default cube ( tried 10 times in a row, or so ). But then created a new plane, changed it`s position, entered the edit mode and the first cut was black. Every newly created plane had same result (at the most). First cut is black, second one is normal.I still can't seem to reproduce this with a plane. Could you provide a .blend file where you can easily reproduce this? IE:
{F6025608}knife_example.blend
Attached a file. Steps to reproduce:
1.delete a cube
2.create a new one
3.cut with a knife
A bug shows itself in the process, when you have not yet finished the cut with spacebar or enter key.
It repeats often, not 100% times though.
Been able to reproduce this bug on a different pc at work.
Hope this helps.
Added subscriber: @fclem
Nope, still can reproduce this... :C
I'm guessing this is a GPU/Windows specific bug or something.
@fclem any ideas?
My system at work: Windows 10 pro 64 bit. GTX 650ti.
System at home: Windows 10 pro 64 bit. GTX 1050ti.
Both have 8 gigs of ram.
You might as well try to run blender with
--debug-gpu
and attach the output here (Run blender from cmd withblender.exe --debug-gpu > output.txt
and attach output.txt after you have reproduced the black line issue)You can also try to run with
--debug-gpu-force-workarounds
and see if that helps.video_debug.txt
With debug on. The last cut action was bugged.
Strange. With debug on i barely was able to catch this bug.
With no debug it was 100% reproducable.
Used
c9df453ce7
build for debugging.I can reproduce:
Fixing...
Changed status from 'Open' to: 'Resolved'
This issue was referenced by
dafaa6f228
This issue was referenced by
34a538ba1b
This issue was referenced by
67dc68d104