Hair instability with collision #59742
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
8 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#59742
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 10
Graphics card: Geforce GTX 1070
Blender Version
Broken:
82c3fdd559
Short description of error
If dynamic hair comes in contact with collision object, the hair "explodes."
Exact steps for others to reproduce the error
hair_collision_bug.blend
system-info.txt
Added subscriber: @spiegelball
#65708 was marked as duplicate of this issue
#63502 was marked as duplicate of this issue
Added subscribers: @brecht, @ZedDB
Hair collisions never really worked in the first place. See this example (the left one is the current blender hair physics): https://vimeo.com/200554110
IIRC there are plans to rewrite the particle/hair system. Hopefully problems like these will be solved then.
@brecht should we archive this or leave it as confirmed?
Added subscriber: @Sergey
@Sergey any input?
Added subscribers: @EvertonSchneider, @nacioss
This system has no maintainer currently, so marked as low priority without assignee.
Added subscribers: @iclone, @juang3d, @grosgood, @tomjk
Added subscribers: @sebastian-4, @A-B
@sebastian-4 Parborg (zeddb) Any updates on the particle/hair system rewrite? Are there any ways I can keep track of its progress?
Thanks
Not really, you can see the progress here: https://git.blender.org/gitweb/gitweb.cgi/blender.git/shortlog/refs/heads/functions
Added subscriber: @lichtwerk
Going over hair issues atm (to clear the tracker -- but also to have some input on what the next system has to take care of)
Note that this (explosion) only happens if the
Hair Dynamics
>Quality Steps
are above 1.There is a (newer) report open just for that, see #65038 (Hair Dynamics: Hair quality steps more than 1 results in increased collision reaction [like a multiplier])
I afaics, this was not the case in 2.79.
Not too familiar with the hair system, but maybe @juang3d can comment if he thinks this is a bug (I think it is)? (have a look at #65038)
Added subscriber: @LucaRood-3
I will check #65038.
In any case Hair collission is flawed because it tries to do tri-tri intersections instead of edge-tri intersection, I spoke about this with @LucaRood-3 about this and he gave me clues on how to fix this, I am not experienced with this at all, but I¡ll try to solve it as soon as I can.
But maybe the #65038 is a different problem because hair quality steps more than 1 should result in better result, not in explosion
This issue was referenced by
e52ad1835a
Changed status from 'Open' to: 'Resolved'
Added subscriber: @thechode