2.80 32-bit appears broken (on 64-bit Windows at least) #60089
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
10 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#60089
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Windows 10 64-bit, Nvidia 1060
Blender Version
Broken: Current 32-bit 2.80 daily
blender-2.80-4dd0a90f4213-win32
Short description of error
Blender intermittently fails to start, fails to read date/hash, silently quits opening .blend, throws exception on exit, etc.
Exact steps for others to reproduce the error
After reading
https://devtalk.blender.org/t/bl-2-80-beta-will-not-run-on-win-10/4757
I downloaded the current 2.80 32-bit beta and it definitely seems to have issues, at least running on top of current Windows 64-bit (I don't have a 32-bit system to test on currently).
It will fail to start (exits silently) most (all?) of the time when started normally.
It will start when run with --debug, but throws an EXCEPTION_ACCESS_VIOLATION if you immediately quit.
Opening any .blend file has about a 50% chance of causing an immediate exit with the same exception.
The --debug output shows "Version 280 sub 39 date unknown hash unknown" about half the time, but the rest of the time it finds the date and hash successfully.
Added subscriber: @GavinScott
#61404 was marked as duplicate of this issue
Added subscriber: @LazyDodo
Can't reproduce on win64, try starting with
--factory-startup
and see if that helps.Running with --factory-startup makes no difference in the behavior that I can detect. Out of the box it just exits silently.
Ah, it did that four times in a row and then finally started correctly on the fifth try.
It's definitely some kind of non-deterministic uninitialized variable kind of thing.
Added subscriber: @ZedDB
Is this still a problem with the latest blender beta?
With today's 2.80 32-bit download I still get the same behaviors. Silently exits unless you add --debug, and then it's working sort of OK, though one file fails to render objects in Cycles, and I get various errors in the process of opening random .blend files (some of which may be old 2.79 format), and it generally crashes when I exit.
Memoryblock reconstruct: end corrupt
Memoryblock reconstruct: end corrupt
Memoryblock reconstruct: end corrupt
Memoryblock reconstruct: end corrupt
Memoryblock reconstruct: end corrupt
Memoryblock reconstruct: end corrupt
Memoryblock reconstruct: end corrupt
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x3F800000
Again, this is just be trying out 32-bits on a 64-bit Windows because other people reported issues with it. I don't have a true 32-bit Windows system to test on, and have no personal need for 32 to work on 64, so my only concern was whether this represents an actual issue which would affect users on 32-bit platforms.
@LazyDodo can you take a look at this?
I have, i can't reproduce
Added subscriber: @brecht
@brecht do you guys have any windows computers to reproduce this on?
If it doesn't reproduce for LazyDodo then I'm not sure it's worth worrying too much about at the moment, unless and until a real 32-bit user comes along with issues, so I have no problem if you want to close this one.
There might be some fundamental 32-bit environment issue here that I don't normally see because I don't run similar 32-bit applications. As long as it works for someone then I'm not going to worry that it's completely broken which was my original concern.
Added subscriber: @iss
seems similar to #59926
Haven't realized, this may be only present in 32bit build. i switched to 64, haven't noticed bug anynore and closed it.
I can still reproduce also #59927 on 32-bit
Does it work if you run the 32bit version in compatibility mode with win7 (32bit) ?
I've had an other user report that on win7 64bit he also got this issue, but after running it in compatibility mode, this doesn't happen (even when switching it off afterwards).
Seems like people had problems like this with java too https://stackoverflow.com/questions/8921607/jvm-32-bit-crashes-on-64-bit-machine
Added subscriber: @Phigon
Quick tests don't show any apparent difference with Windows 7 compatibility mode.
I never bothered setting to Win7 compatibility.
The default target in Win7 is WinXp SP3.
For my Win10 (laptop) test, I used the default Win8 target.
The compatibility switch on/off thing didn't stick on Win10.
Added subscribers: @benjamin63, @JacquesLucke
as for me the "compatibility with windows 7" trick works
Added subscriber: @ChristopherAnderssarian
Added subscriber: @Foaly
The 32 bit build also crashes sometimes on startup for me, but not consistently.
Sometimes I also get
in the log.
Would it help if I did a 32 bit debug build myself to see where it crashes?
Please try again with the very latest 2.80 32bit build:
https://builder.blender.org/download/
4f4cea727e
may have fixed some or all of these issues.works great for me now, no crash anymore (so far).
No crashes on start-up for me.
Changed status from 'Open' to: 'Resolved'
Let's assume this is fixed then.
If there are more specific steps to crash Blender, best to open a new report.
I can confirm that it appears fixed here too! 32-bit running on top of Windows 10 64-bit.
Thanks Brecht!