Blender closes when trying to open a file #60349

Closed
opened 2019-01-09 15:06:38 +01:00 by Anton · 6 comments

System Information
Operating system: Win 7 x64
Graphics card: GTX 750Ti

Blender Version
Broken: 2.80, 91a155833e, blender2.8, 2019-01-07

Blender closes when trying to open a file.
Worked on the file in 2.8 of the previous version.

Ays-Character.blend

**System Information** Operating system: Win 7 x64 Graphics card: GTX 750Ti **Blender Version** Broken: 2.80, 91a155833e59, blender2.8, 2019-01-07 Blender closes when trying to open a file. Worked on the file in 2.8 of the previous version. [Ays-Character.blend](https://archive.blender.org/developer/F6230325/Ays-Character.blend)
Author

Added subscriber: @FayScrin

Added subscriber: @FayScrin
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

Seems to work fine here:
Screenshot from 2019-01-09 16-44-18.png

Please start Blender from the console with the --debug --debug-gpu options. Then try to open the file, and when Blender crashes, post the output here.

Seems to work fine here: ![Screenshot from 2019-01-09 16-44-18.png](https://archive.blender.org/developer/F6231240/Screenshot_from_2019-01-09_16-44-18.png) Please start Blender from the console with the `--debug --debug-gpu` options. Then try to open the file, and when Blender crashes, post the output here.
Author
ns.
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GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A
RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V
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GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A
RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V
ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i
s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio
ns.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR
B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer
object operations.
Read blend: D:\SYNC\AYS\Models\Ays-Character.blend
read file D:\SYNC\AYS\Models\Ays-Character.blend
  Version 280 sub 39 date 2019-01-04 00:26 hash c97c76c01c1d
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x000000013FE3250F
Module  : D:\SOFT\Graphics\Blender 2.8\blender-2.80.0-git.91a155833e59-windows64
\blender.exe

D:\SOFT\Graphics\Blender 2.8\blender-2.80.0-git.91a155833e59-windows64>
``` ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Texture state usage warning: The texture object (0) bound to textu re image unit 0 does not have a defined base level and cannot be used for textur e mapping. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Texture state usage warning: The texture object (0) bound to textu re image unit 0 does not have a defined base level and cannot be used for textur e mapping. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. Read blend: D:\SYNC\AYS\Models\Ays-Character.blend read file D:\SYNC\AYS\Models\Ays-Character.blend Version 280 sub 39 date 2019-01-04 00:26 hash c97c76c01c1d Error : EXCEPTION_ACCESS_VIOLATION Address : 0x000000013FE3250F Module : D:\SOFT\Graphics\Blender 2.8\blender-2.80.0-git.91a155833e59-windows64 \blender.exe D:\SOFT\Graphics\Blender 2.8\blender-2.80.0-git.91a155833e59-windows64> ```
Author

In new build all work fine

In new build all work fine
Author

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Anton closed this issue 2019-01-10 14:19:01 +01:00
Anton self-assigned this 2019-01-10 14:19:01 +01:00
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Reference: blender/blender#60349
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