The tool system's "Spin" and "Spin (Duplicate)" operators are the same #60607
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Reference: blender/blender#60607
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System Information
Operating system: Win10
Graphics card: nVidia Quadro 600
Blender Version
Broken: 2.80 (sub 41), branch: master, commit date: 2019-01-16 19:04, hash:
8ba86020cc
Worked: N/A
Short description of error
The tool system's "Spin" and "Spin (Duplicate)" operators are the same. In other words they do the same thing by default. I believe that "Spin (Duplicate)" should have the "Dupli" option checked/set to True, but this is not the case.
Additionally, it would be best to spell out "Dupli" in the UI -- "Use Duplicates" would be my suggestion.
Exact steps for others to reproduce the error
Added subscriber: @deadpin
Added subscriber: @ideasman42
Added subscriber: @WilliamReynish
Apart from the bug itself, I agree we should revise the naming here.
'Spin (Duplicate)' -> 'Spin Duplicates'
'Dupli' -> 'Use Duplicates'
No need to be needlessly cryptic.
Added subscriber: @FloridaJo
Not sure its a bug, but rather a naming issue.
If you look at the panel, you have to check 'Dupli' for it to duplicate.
Otherwise it just spins.
So like in 2.79 there is just 'spin' then you click 'dupli' for duplicate. There is not 'spin' and 'spin (duplicate)'.
Correction; it is a bug.
Spin (Duplicate) should open with 'dupli' set to True and it is not.
As you can see from the code, it is supposed to be defaulted to 'True', but it either is getting
overwritten on window update or something else. Will dig further.
I think this one is for you, @ideasman42 :)
This issue was referenced by
c1f8268734
Changed status from 'Open' to: 'Resolved'
I believe this is still an issue. Here's a gif that shows the issue -- The initial invocation of the Spin (Duplicate) tool still does not have the correct option set:
I can't redo this - the setting is always set correctly in
6db9b443bb5b893b2807850a43de56e81c77160e
Tried again with today's build of master (
e45cfb574e
) using--factory-startup
plus a completely clean preferences directory: it still repro's for me. At least one other person on blender-coders was also able to confirm the issue still happens for them as well. Is there anything for me to try and debug on my side (I have debug build available to set breakpoints as well)I can verify that 'duplicates' still does not work.
Before it at least worked when you checked the box manually, but now it don't work at all. The checkbox 'duplicates' unchecks upon initiating action.
It's more of an implementation detail that spin and spin-duplicate share an operator.
If you start a new spin or spin-duplicate operation, it's going to use the option based on the tool set.
Spin and Spin Duplicate do the same thing is the main thing I'm pointing out.
No difference. Bug.
Added subscriber: @XDroid-3
Bug still present in 3.1.2.