Parenting a Lattice to an Armature using Automatic Weights doesn't work #60791
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Reference: blender/blender#60791
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System Information
Operating system: macOS 10.14
Graphics card: AMD Radeon R9 M395X 4096 MB
Blender Version
Broken: Blender 2.80 beta 2019-01-23
Short description of error
When parenting a lattice object to an armature using the Automatic Weights feature, no weights are assigned - it doesn't work.
Exact steps for others to reproduce the error
Lattice_Automatic_Weights_bug.blend
You can also enter edit mode and see that all the weights are set to 0. The deformation does work if you manually add weights, but the Automatic Weights feature fails here.
Added subscriber: @WilliamReynish
To be fair, this also didn't work in 2.79. It could be a missing feature, but in that case we should not display the Automatic Weights feature as an option for lattices.
The nicest thing of course would be if we could support this and make it work.
Lattices are used a lot for rigging - especially with GP objects where you can't practically weight each keyframe, Lattices are a better way to deform them using lattices as an intermediary between the GP object and bones.
Added subscriber: @JacquesLucke
Yeah, I'm checking the code right now and was wondering why this case is completely missing haha
Not sure how hard it is to compute automatic weights, checking that right now.
Setting to "needs triage" again because I'm not sure if we consider this a bug.
It's certainly possible to implement this feature though.
At least the UI should be changed maybe so that only options that actually do something are visible.
Added subscriber: @brecht
It only works for meshes, simplest would be to just hide the option if there are no mesh objects selected.
This issue was referenced by
ac5278b682
Changed status from 'Open' to: 'Resolved'