Color tone of 3d viewport not consistent with 2.79 #60837

Closed
opened 2019-01-24 21:46:00 +01:00 by Matthew Carson · 5 comments

System Information
Operating system: Windows 7-64
Graphics card: Geforce GTX 950

Blender Version
Broken: 2.80 beta hash dc3b5024be, 2019-01-23 00:32
Compared to: 2.78 hash 6e902941e08b, self-compiled

While trying to adjust 2.8 to look as close as possible to my regular pre-2.8 theme, I noticed that the exact same color for the 3D viewport 'Gradient High/Off' setting does not match the same exact setting entered into the same field in the build of 2.8 that I'm using.
Here is a screen grab with the gradient color's RGB values. The overlapping square from Microsoft Paint matches the 2.78 viewport background but not the 2.8 background. If this an influence of some other setting in 2.8 I could not find it. thanks.
ShiftedColor.jpg

**System Information** Operating system: Windows 7-64 Graphics card: Geforce GTX 950 **Blender Version** Broken: 2.80 beta hash dc3b5024be1a, 2019-01-23 00:32 Compared to: 2.78 hash 6e902941e08b, self-compiled While trying to adjust 2.8 to look as close as possible to my regular pre-2.8 theme, I noticed that the exact same color for the 3D viewport 'Gradient High/Off' setting does not match the same exact setting entered into the same field in the build of 2.8 that I'm using. Here is a screen grab with the gradient color's RGB values. The overlapping square from Microsoft Paint matches the 2.78 viewport background but not the 2.8 background. If this an influence of some other setting in 2.8 I could not find it. thanks. ![ShiftedColor.jpg](https://archive.blender.org/developer/F6392854/ShiftedColor.jpg)
Author

Added subscriber: @MatthewCarson

Added subscriber: @MatthewCarson

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Developer note: these colors are converted into linear space in the workbench engine:

Seems like this is a know todo?

See workbench_effect_info_init:

		/* XXX: Really quick conversion to avoid washed out background.
		 * Needs to be addressed properly (color managed using ocio). */
Developer note: these colors are converted into linear space in the workbench engine: Seems like this is a know todo? See `workbench_effect_info_init`: ``` /* XXX: Really quick conversion to avoid washed out background. * Needs to be addressed properly (color managed using ocio). */ ```
Brecht Van Lommel was assigned by Sebastian Parborg 2019-01-28 15:38:34 +01:00

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Should be solved by 9a63fa2.

Should be solved by 9a63fa2.
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Reference: blender/blender#60837
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