vertex not visible/selectable if it is at objects origin #61374

Closed
opened 2019-02-10 09:15:39 +01:00 by Fred Feuerstein · 6 comments

System Information
Operating system: Windows 7 64 bit
Graphics card: GeForce GTX 1060 6GB

Blender Version
Broken:
blender-2.80.0-git.191b8951f7af-windows64 (9.2.2019)
Worked: (optional)
blender-2.80.0-git.445433a6913f-windows64 (5.2.2019)

Short description of error
when a vertex is at the same position as the object's origin, it can not be selected
by clicking on it in edit mode, and its edges to other vertices are not shown.

Exact steps for others to reproduce the error

  1. start blender, select cube, go edit mode, alt-M merge at center, E to extrude.
    as you are extruding, the edge to the new vertex is not shown, though the bottom
    line correctly shows 1/2 vertices.

once the extruded vertex is placed, you can A select all (bottom line shows 2/2 vertices)
and when you G move them around, the first vertex and the edge to the second one
show up as it leaves the origin.

february 5th's build does not show this bug, february 9th's does, but i have not
checked the builds in between those

cheers,
boogie

**System Information** Operating system: Windows 7 64 bit Graphics card: GeForce GTX 1060 6GB **Blender Version** Broken: blender-2.80.0-git.191b8951f7af-windows64 (9.2.2019) Worked: (optional) blender-2.80.0-git.445433a6913f-windows64 (5.2.2019) **Short description of error** when a vertex is at the same position as the object's origin, it can not be selected by clicking on it in edit mode, and its edges to other vertices are not shown. **Exact steps for others to reproduce the error** 1. start blender, select cube, go edit mode, alt-M merge at center, E to extrude. as you are extruding, the edge to the new vertex is not shown, though the bottom line correctly shows 1/2 vertices. once the extruded vertex is placed, you can A select all (bottom line shows 2/2 vertices) and when you G move them around, the first vertex and the edge to the second one show up as it leaves the origin. february 5th's build does not show this bug, february 9th's does, but i have not checked the builds in between those cheers, boogie

Added subscriber: @boogiwoogie

Added subscriber: @boogiwoogie
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Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
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![vertex at origin.gif](https://archive.blender.org/developer/F6578359/vertex_at_origin.gif) [vertex at origin.blend](https://archive.blender.org/developer/F6578361/vertex_at_origin.blend) checking...
Clément Foucault was assigned by Jacques Lucke 2019-02-11 14:06:24 +01:00
Member

Hm, I don't quite understand the data flow that determines the final color of wire yet...

Hm, I don't quite understand the data flow that determines the final color of wire yet...

This issue was referenced by d07cde8de8

This issue was referenced by d07cde8de8ecf388c36115d137b8809ceb07f836

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#61374
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