Blender overexposes Denoising Clean Pass in proportion to the amount of samples #61831
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Reference: blender/blender#61831
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System Information
Operating system: Ubuntu 18.04.1
Graphics card: RX 480
Blender Version
Broken:
blender-2.79-5d5070dd1232-linux-glibc224-x86_64
blender-2.80-9541ce2c261b-linux-glibc224-x86_64
Worked:
Short description of error
Denoising Clean Pass used to show the type of light that was disabled in the denoising panel correctly, now it overexposes erratically the pass with a multiplier of x128, or at least in the simple example of the blend file I appended, In the work that I noticed this bug the multiplier was around 5x
Exact steps for others to reproduce the error
Denoise clean bug.blend
Added subscriber: @iszotic
Added subscriber: @ZedDB
2.79 (02-15):
2.8 (todays build):
Blender overexposes erratically Denoising Clean Passto Blender overexposes Denoising Clean Pass in proportion to the amount of samplesBlender is multiplying the number of render samples to the denoise clean pass
32 samples, raw output of denoise clean pass
32 samples, (Diff Dir + Diff Ind) * Diff Col
The zip file contains more examples of renders with 1 2 4 8 and 16 samples, and how the denoise clean pass gets more and more exposed,
Clean Bug.zip
This issue was referenced by blender/cycles@78087d61d9
This issue was referenced by
6503b4f90f
Changed status from 'Open' to: 'Resolved'