Improve UV proportional editing performance on high poly meshes #61951

Closed
opened 2019-02-25 21:00:53 +01:00 by Catalin Stan · 10 comments

System Information
Operating system: Win10, x64
Graphics card: NVidia 1050 4G Ti

Blender Version
Broken: 2.80 beta, 2019-02-24

Short description of error
Trying to select a texture island and then trying to rotate, scale or move it, freezes blender.
It seems to do something, the app consumes some cpu.

Important: Selecting all unwrapped vertices and then trying to manipulate them works flawlessly.

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

  1. Open attached Blender file
  2. Try to select the bottom face island with Ll
  3. Press G
  4. Blender Froze

Thank you,
Stan.

elf.blend

**System Information** Operating system: Win10, x64 Graphics card: NVidia 1050 4G Ti **Blender Version** Broken: 2.80 beta, 2019-02-24 **Short description of error** Trying to select a texture island and then trying to rotate, scale or move it, freezes blender. It seems to do something, the app consumes some cpu. **Important: Selecting all unwrapped vertices and then trying to manipulate them works flawlessly.** **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible). 1. Open attached Blender file 2. Try to select the bottom face island with Ll 3. Press G 4. Blender Froze Thank you, Stan. [elf.blend](https://archive.blender.org/developer/F6713768/elf.blend)
Author

Added subscriber: @cataalinux

Added subscriber: @cataalinux
Brecht Van Lommel was assigned by Sebastian Parborg 2019-02-26 15:59:58 +01:00

Disabling proportional editing will avoid the issue, it's just really slow on high poly UVs.

I guess there is some O(n^2) code in there.

Disabling proportional editing will avoid the issue, it's just really slow on high poly UVs. I guess there is some O(n^2) code in there.
Brecht Van Lommel changed title from Freeze when trying to move, scale or rotate a texture island to UV proportional editing very slow with high poly meshes 2019-02-27 20:03:52 +01:00
Brecht Van Lommel removed their assignment 2019-02-27 20:03:52 +01:00

Added subscriber: @brecht

Added subscriber: @brecht

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'

I have re-triaged this report and can not reproduce it.
Can you please check if this is still an issue in latest build?
https://builder.blender.org/download/

I have re-triaged this report and can not reproduce it. Can you please check if this is still an issue in latest build? https://builder.blender.org/download/
Campbell Barton changed title from UV proportional editing very slow with high poly meshes to Improve UV proportional editing very slow with high poly meshes 2020-02-03 08:38:29 +01:00

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Campbell Barton changed title from Improve UV proportional editing very slow with high poly meshes to Improve UV proportional editing performance on high poly meshes 2020-02-03 08:38:46 +01:00

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Campbell Barton self-assigned this 2020-02-03 08:45:23 +01:00

bdf8450713 resolved this.

bdf8450713 resolved this.
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Reference: blender/blender#61951
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