Node Editor: value stuck after setting a keyframe and clearing clearframes again #61963
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#61963
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 10
Graphics card: Nvidia GTX 1070
Blender Version
Broken: 2.80 Beta,
893fa59831
, blender2.7, 2019-02-24Worked: 2.79
When adding the vector mapping to an image texture using the Ctrl-T shortcut from node wrangler, the mapping node added doesn't not behave like mapping nodes added with Shift-A.
Update (@lichtwerk ): this is apparently unrelated to NodeWrangler, but instead can be reproduced by setting a keyframe on a node on clearing keyframes again...
Left click the X scale and drag down to select the Y and Z values. Type a new number and press Enter.
Expected: All 3 values should be updated with the new value, as they are in a Shift-A added vector mapping node.
Actual: Only the first value gets updated.
Added subscriber: @seaside98-4
#62206 was marked as duplicate of this issue
Added subscriber: @sebastian_k
I cannot reproduce that. It works as expected here.
Bug.blend
I have attached a Blend file demonstrating the bug. These nodes were copied over from another Blender 2.8 Beta project, and I can't figure out how to reproduce it in a new Blender file.
Wow, that's interesting.
So with your file I am able to reprocuce it. I would guess that somehow the Mapping nodes in your blendfile are broken.
I opened a new file with factory settings, no Node Wrangler, and appended the material "Mineral.001" from your blendfile. When I assign that material to the default cube the Mapping nodes show the same behavior as you described.
Speaking of weird behaviors:
On the Mapping node 'Mapping.008', the bottom one, I cannot even change the mapping type. Clicking on 'Vector', 'Normal' or 'Texture' does nothing.
I am not sure if that bounts as a general bug, or if somehow just the nodes in your material are broken, or if there is some other weirdness is going on.
Because with a new file I cannot reproduce this behavior, with and without Node Wrangler.
Added subscriber: @JacquesLucke
No idea what is happening there. Checking...
Added subscribers: @ZedDB, @lichtwerk
Issue seems to be that there is (borked) animation data on the nodetree.
All is fine again if you call something like:
The way to reproduce this (at least thats how I can reproduce this) is to set a keyframe on anything on the node, then clear the keyframe again.
Now we still have animation data on the node but no associated action.
This seems to be 'normal' behavior (its the same for e.g. object translations -- and doesnt cause an issue there), but somewhat turns out to be problematic on nodes...
I would actually suggest to open a new report on this [since this apparently has nothing to do with NodeWrangler].
This can be reproduced with any node without the addon installed, see
T61963_example.blend
I can also imagine there is already a report for this, since this "value-is-stuck-after-setting-clearing-keyframes" sounds very familiar...
@JacquesLucke , @ZedDB , does this ring a bell [in regards to: do we have similar reports?]
Node Wrangler: Ctrl-T Vector Mapping Node Brokento Node Editor: value stuck after setting a keyframe and clearing clearframes againFound a report that is closely related: #60900
Added subscriber: @brecht
since @brecht did
83f8f44791
, assigning to him...Added subscriber: @Vyach
Oh, here it is!
So bug happens when user try to adjust driven values, then delete drivers. But I still can`t reproduce.
Also it happen when driven node copied and drivers deleted authomatically (is it a bug or intended?)
Another bit of info. If i add driver, it starts to move but interminent
2019-03-05_14-14-18.mp4
This issue was referenced by
89fa6a7a06
Changed status from 'Open' to: 'Resolved'