Irradiance Volume baking crashes Blender #63232
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Reference: blender/blender#63232
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System Information
Operating system: Ubuntu 18.04
Graphics card: AMD RX 460 & Intel HD 4000
Blender Version
Broken: blender-2.80-40412499433e-linux-glibc224-x86_64 up until latest nightly, blender-2.80-17c15798c35f-linux-glibc224-x86_64. It's worked in the past, before 40412..., but I'm not sure of the commit ID.
Short description of error
Blender crashes a few moments after hitting bake, the bake does start. The error message makes it seem like Blender is picking the wrong GPU driver. I am using the opensource AMDGPU driver not Gallium if I understand correctly, but there is a display plugged directly into each GPU.
DRI_PRIME is set to 1 in /etc/environment
Starting Blender with DRI_PRIME=0 launches Blender on the Intel GPU and the bake completes successfully.
Starting Blender with DRI_PRIME=1 (or not specifying it) launches Blender on the AMD GPU and the crash occurs with the error:
I wanted to see if I could get to the bottom of this myself, but I could not find that file. ¯_(ツ)_/¯
Exact steps for others to reproduce the error
Add an iridescence volume and hit "Bake Indirect Lighting" on a system with multiple GPUs.
Added subscriber: @CheesecakeCG
Added subscriber: @ZedDB
What mesa version are you using? (
glxinfo | grep OpenGL
)That output file path is from the AMD mesa drivers. I've only ran into output like that when there was a driver bug.
That explains it! XD
Here's my Mesa version:
Is this still an issue with either mesa 18.3.5 or 19.0.1?
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Archived'
Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.
Really sorry about the massive delay! I was finally able to update to Mesa 19.0.2 (and commit
427c75e4c2
), now it only crashes when a view-port is visible while baking.Changed status from 'Archived' to: 'Open'
Added subscriber: @DimaM
Added subscriber: @iss
Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'
@CheesecakeCG is this still an issue with latest Blender version? Or daily build, if you can test that?
Probably it's a duplicate of this bug https://developer.blender.org/T61093. I have two amd cards and I tried to bake irradiance volume with DRI_PRIME=1 and with active render view and seems it works without crashing.
I use devel version of mesa because I experienced some problems with eevee shaders on mesa version mentioned there https://developer.blender.org/T61093.
Thanks for info, it indeed looks very similar to #61093 (Crash in gallium/radeon on some 3D manipulation/render). At least it's definitely driver issue if update resolved this
Closed as duplicate of #61093