"Viewport render image/animation" don't process corectly Display As [bounds and wires] #63659
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Reference: blender/blender#63659
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System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 560/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35
Blender Version
Broken: version: 2.80 (sub 57), branch: master, commit date: 2019-04-14 19:18, hash:
860a9f979d
Worked: (optional)
Short description of error
All this for Workbench render engine.
If you decide to render what you see inside viewport, by pressing View>Viewport Render Image. if will have two difference on rendered image.
First: if you've chosen some different mode than solid mesh (Display as wires or bounds) - it will have different result in viewport and at the render. On render it always shows wire+mesh or bound+mesh.
And second one - that "axis grid" on render looks a bit another than at viewport. On render it more fat (less appeal).
Exact steps for others to reproduce the error
You can open file and then press View>ViewportRenderImage
file.blend
or Steps:
Open default. Choose Render engine: Workbench. Press Z ->solid mode. Go to ViewportShading menuand choose Color: Object mode. Go to Output menu and change render % resolution to 43%
Delete cube and light. PressNum0 [camera view] Put plane and scale it to fill camera shoot. Go to properties>Object>ViewportDisplay and choose another then white color (not white - for better visibility axis grid)
Put Monkey. Go to Properties>Object>ViewportDisplay>DisplayAs and choose at first Wire [and same issue with bounds].
Then press View>Viewport render image/animation. Compare results: what you see in viewport and what you see as viewport-rendered. Done.
You will see that grid lines more thiker and monkey have solid+mesh
Added subscriber: @rs2128
Added subscriber: @crantisz
Affects on linux too
Operating system: Linux-4.15.0-54-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116
This issue was referenced by
3f6e17ddaf
Changed status from 'Open' to: 'Resolved'