Drivers Mini Menu: Target Sampling doesn't work #63893
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Reference: blender/blender#63893
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 770/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.35
Blender Version
Broken: version: 2.80 (sub 57), branch: master, commit date: 2019-04-16 20:13, hash:
5d8030b8f3
Note: Similar to #63890 but in a different area, so I don't know if it's the exact same problem.
When you add a driver (or right click one), you're given a popup menu to quickly edit the driver.
In this menu, there are sampler buttons to select a target quickly.
These buttons are not working in this popup menu.
They work inside the full drivers window, except the Add Input Variable one (which isn't in the full window)
2019-04-25 16-53-51.mp4
Added subscriber: @Phigon
#67780 was marked as duplicate of this issue
#67485 was marked as duplicate of this issue
Added subscriber: @TakeshiFunahashi
If developer will improve this problem, I hope this new driver editor window can "PIN" then it can set driver function,properties more easy. About current stage, it only work to minor editing.
https://devtalk.blender.org/t/blender-ui-paper-cuts/2596/2431
Then I do not think it is problem only about "Driver mini editor" . #63890 and new F9 redo menu have same problem too.
(though it is same as 2.7 )
At current there are some pop up menus, it auto-close when cursor move out of window. It is annoying, we need to re-open frequently. I hope developer gather them as one topic to offer "Pin" option for pop up menus.(I do not think we need auto-hide about most of pop-up menu, may better just offer "close" button.)
Added subscriber: @rocketman
Added subscriber: @zargul
Added subscriber: @JoshuaLeung
Closed as duplicate of #58341