Texture node in EEVEE makes shader pink in lookDev and render view mode #64363

Closed
opened 2019-05-09 08:58:09 +02:00 by Anna Ivanova · 21 comments

System Information
Operating system: Ubuntu 18.04
Graphics card: AMD Radeon 580 RX

Blender Version
Broken: blender-2.80 e2d04229c3
Worked: blender-2.80 2c0da4a3db

Short description of error
Texture coordinates node turns material color to pink in EEVEE. Works fine in Cycles.

broken shader.blend

**System Information** Operating system: Ubuntu 18.04 Graphics card: AMD Radeon 580 RX **Blender Version** Broken: blender-2.80 e2d04229c38b Worked: blender-2.80 2c0da4a3db96 **Short description of error** Texture coordinates node turns material color to pink in EEVEE. Works fine in Cycles. [broken shader.blend](https://archive.blender.org/developer/F7019942/broken_shader.blend)
Author

Added subscriber: @AnnaIv

Added subscriber: @AnnaIv

#64383 was marked as duplicate of this issue

#64383 was marked as duplicate of this issue

#64374 was marked as duplicate of this issue

#64374 was marked as duplicate of this issue

#64349 was marked as duplicate of this issue

#64349 was marked as duplicate of this issue

#64356 was marked as duplicate of this issue

#64356 was marked as duplicate of this issue

Added subscriber: @RobertWesseling

Added subscriber: @RobertWesseling

Confirming "Texture coordinates node turns material color to pink in EEVEE. Works fine in Cycles."
Specs: Windows 10, Hash: 8f195f555f5, GTX 1080 TI.

When disconnecting the Texture coordinates material turns back normal again. Cycles Render view: no issue there.

Example of simple node setup:
Pink_UV.PNG

Confirming "Texture coordinates node turns material color to pink in EEVEE. Works fine in Cycles." Specs: Windows 10, Hash: 8f195f555f5, GTX 1080 TI. When disconnecting the Texture coordinates material turns back normal again. Cycles Render view: no issue there. Example of simple node setup: ![Pink_UV.PNG](https://archive.blender.org/developer/F7020291/Pink_UV.PNG)

Added subscriber: @MACHIN3

Added subscriber: @MACHIN3

Confirmd.

pink.gif

Confirmd. ![pink.gif](https://archive.blender.org/developer/F7020620/pink.gif)

Added subscriber: @machieb

Added subscriber: @machieb

Can confirm on todays build 8f1951f555 on Windows 10 with Nividia Geforce GTX 1080Ti.

Can confirm on todays build 8f1951f555f5 on Windows 10 with Nividia Geforce GTX 1080Ti.
Clément Foucault was assigned by Brecht Van Lommel 2019-05-09 12:34:20 +02:00

Added subscriber: @jmafi3d

Added subscriber: @jmafi3d

Added subscribers: @ajlanaltug, @MarcinTwarowski

Added subscribers: @ajlanaltug, @MarcinTwarowski

Added subscribers: @nokipaike, @deadpin, @LeonardoKampf

Added subscribers: @nokipaike, @deadpin, @LeonardoKampf

This issue was referenced by f877022956

This issue was referenced by f877022956df3b55e30c312b20f364fd2657805c

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Added subscriber: @ODF

Added subscriber: @ODF

Added subscriber: @Rickietee

Added subscriber: @Rickietee

Was this ever fixed?

I created an addon, and this problem is rearing it's head and I cannot address this in the code of my addon

Was this ever fixed? I created an addon, and this problem is rearing it's head and I cannot address this in the code of my addon

Removed subscriber: @machieb

Removed subscriber: @machieb

@Rickietee If you have a similar issue create a new bug report. This one has been fixed.

@Rickietee If you have a similar issue create a new bug report. This one has been fixed.
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Reference: blender/blender#64363
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