Wrong location Snap Selection to Cursor after set camera Follow the path. #64478
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Reference: blender/blender#64478
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce 840M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 398.36
Blender Version
Broken: version: 2.80 (sub 61), branch: blender2.7, commit date: 2019-05-10 22:48, hash:
b1af682001
Worked: (optional)
Short description of error
Wrong location Snap Selection to Cursor after set Follow the path.
Exact steps for others to reproduce the error
Snapping work normal before set the camera to follow the path{F7027849}
cursor01.blend
Added subscriber: @xyzboxzone
Added subscribers: @Sergey, @mano-wii
The problem is seen when checking the
use_path_follow
option (Object Data -> Patch Animation -> Follow).The problem is in the
ob_parcurve
function, it needs apar->runtime.curve_cache
to run.But the
curve_cache
is only seen in the evaluated object. Which is not the case.I thought of some solutions:
cuve_cache
inob_parcurve
or;BKE_object_get_parent_matrix
or;cuve_cache
as an optional argument.But since this is a Copy On Write issue, @Sergey, can you take a look?
This issue was referenced by
f92bb695c4
Changed status from 'Open' to: 'Resolved'
@Sergey, using the
object->parent
evaluated seemed reasonable in this situation. But feel free to try another approach if necessary.@mano-wii, generally looks fine, but see my comment in the commit.