Particle Edit mode for non hair particles - 2 Crashes #64843
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Reference: blender/blender#64843
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 760/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.65
Blender Version
Broken: version: 2.80 (sub 69), branch: blender2.7, commit date: 2019-05-17 23:36, hash:
03672e7783
Worked: (optional)
Short description of error
Particle Edit: 2 Crashes
Exact steps for others to reproduce the error
Particle Edit: 2 Crashes
Open the blender file and click on the buttons "Particle select and display point"
Crash 1 (Screenshot)
Open the blender file and click on the tool "Weight" and click into the particles
Crash 2 (Screenshot)
Also had a crash with "Puff"
file not included
There are some tools that do nothing while others work
User gets no feedback / error message but give no feedback
2019-05-19-particle-edit-crash.blend
Added subscriber: @MichaelParucha
Added subscriber: @nacioss
I confirm all the crashes
Added subscriber: @lichtwerk
Confirmed, checking...
Added subscribers: @Sergey, @brecht
some notes:
I think
Puff
,Cut
andAdd
are just for hair [not for editing emmiter paths]?Weight
is not really for emmiter paths either (but can be used to tweak softbodies)Maybe we can hide the brushes/tools (if they are not appropriate)?
crashes:
(1) happens when
point->totkey
is zero (checking for that inparticle_batch_cache_ensure_edit_tip_pos
and inensure_edit_inner_points_count
do nothing instead of assert helps), I assume these are unborn/died particles?(2)
Weight
brush needs particle->hair (but doesnt check for it... seeparticle_key_weight
)I can do Diffs for both...
btw. edit point / tip drawing doesnt seem to be implemented yet?
btw. cloth editing seems to work (but misses edit paths drawing)?
btw. softbody editing seems to work (but misses edit paths drawing)?
Since this seems to be a mixed bag of issues, already subscribing @Sergey and @brecht here: shall I do the Diffs (and also look into the editpoint drawing / editpath missing implementations?)
Is this a high prio for 2.80?
EDIT: corrected previous comment about softbody editing (seems to work indeed -- still paths drawing is missing...)
Not super high priority, but still would be good to fix for 2.80.
What is the status here? Will it be fixed for 2.80? Thanks.
Can report that the Crash 2 is fixed (doesn't occur because there is no functionality), but Crash 1 is still valid.
Because this ticket is not assigned to anyone, I assigned it to @brecht (I know I'm not allowed to do this...)
Tested with blender-2.80.0-git.5f140e61c28c
Thanks, but we'll assign reports ourselves.
I know.
Particle Edit: 2 Crashesto Emitter (non-hair) Particle Edit mode: 2 Crashes(1) already asserts earlier now:
BLI_assert failed: /blender/draw/intern/draw_cache_impl_particles.c:1519, particle_batch_cache_ensure_edit_pos_and_seg(), at '!"Hairs are not in edit mode!"'
(Just dropping this here because I have seen in reports elsewhere - hopefully this will make it easier to track down the issue...)
Emitter (non-hair) Particle Edit mode: 2 Crashesto Particle Edit mode for non hair particles - 2 CrashesSetting to Known Issue since old particles are EOL
Removed subscriber: @nacioss