"To sphere" operation unexpected behavior with proportional editing on #65205

Closed
opened 2019-05-27 23:27:54 +02:00 by Warp Kaiba · 5 comments

System Information
Operating system: Win 10
Graphics card: NVIDIA GeForce GTX 970

Blender Version
Broken: 2.79b release, also 2.80 2019-05-26 d525c76003 branch: blender2.7

Short description of error
Using "To Sphere" on a mesh that has unselected, unconnected polygons, while proportional editing is enabled in any way causes selected polygons to abnormally increase in size as it becomes spherical, rather than staying at a similar size. The size of the outputted sphere is larger when there are more polygons disconnected from the target.

Exact steps for others to reproduce the error
Use attached file.
Press ALT-SHIFT-S (To Sphere default keybinding) and spherize the spikey shape to 100%.

tospherebug.blend

**System Information** Operating system: Win 10 Graphics card: NVIDIA GeForce GTX 970 **Blender Version** Broken: 2.79b release, also 2.80 2019-05-26 d525c76003b3 branch: blender2.7 **Short description of error** Using "To Sphere" on a mesh that has unselected, unconnected polygons, while proportional editing is enabled in any way causes selected polygons to abnormally increase in size as it becomes spherical, rather than staying at a similar size. The size of the outputted sphere is larger when there are more polygons disconnected from the target. **Exact steps for others to reproduce the error** Use attached file. Press ALT-SHIFT-S (To Sphere default keybinding) and spherize the spikey shape to 100%. [tospherebug.blend](https://archive.blender.org/developer/F7072879/tospherebug.blend)
Author

Added subscriber: @MilesKitaro

Added subscriber: @MilesKitaro
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Can confirm the behavior, same happens in 2.79.
I think this will go for the boundingbox of the entire object in that case, will check...

Will confirm for now, although this might turn out to be now bug in the end...

Can confirm the behavior, same happens in 2.79. I think this will go for the boundingbox of the entire object in that case, will check... Will confirm for now, although this might turn out to be now bug in the end...

This issue was referenced by 8d88d9fd33

This issue was referenced by 8d88d9fd339dc2296e17667ad51d6cd1090ede3d

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Campbell Barton self-assigned this 2020-11-05 05:46:24 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#65205
No description provided.