EEVEE: Contact shadows "Softness" settings darkens all objects #65647
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Reference: blender/blender#65647
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System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.39
Blender Version
Broken: version: 2.80 (sub 74), branch: myEC, commit date: 2019-06-07 13:11, hash:
6f89a08dd1
Worked: 2 weeks ago.
Short description of error
Eevee contact shadows "Softness" setting is darkening all objects even objects that don't have any contact with each other. The shadow areas with contact are also darker than before. It worked fine 2 weeks ago. It affects all types of lights. See images below for comparison and attach file.
Contact shadow with previous build of 2 weeks ago:
Contact shadow with current build:
Attach file:
ShadowTest_eevee.blend
Notice the highlight areas of many cubes are darker even in the areas without contact shadow with each other.
Exact steps for others to reproduce the error
Added subscriber: @eklein
Added subscriber: @tomjk
Here's screens from official builds of 3rd June
d62a749fcf
and 4th June e80cbdac331a:contact shadows definitely got stronger between those two builds.
EEVEE: Contact shadows darkens all objectsto EEVEE: Contact shadows "Softness" settings darkens all objectsI discover that it is the contact shadows "Softness" settings" that is making all object darker.
I updated the title and modify the steps to reproduce the bug.
This issue was referenced by
6e414b2910
Changed status from 'Open' to: 'Resolved'