CL_INVALID_KERNEL_NAME Error on Radeon VII #65839

Closed
opened 2019-06-15 22:26:22 +02:00 by Korbinian Weber · 7 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics cards: 4x AMD Radeon VII ATI Technologies Inc. 4.5.13558 Core Profile Context 26.20.11015.9003

Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-14 23:24, hash: 0fd96b4128
Worked: 2.80, 2019-06-08, 749d53effd

Short description of error
When rendering on CPU+GPU, Blender throws an CL_INVALID_KERNEL_NAME

Exact steps for others to reproduce the error
Just render the file.

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics cards: 4x AMD Radeon VII ATI Technologies Inc. 4.5.13558 Core Profile Context 26.20.11015.9003 **Blender Version** Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-14 23:24, hash: `0fd96b4128` Worked: 2.80, 2019-06-08, 749d53effd58 **Short description of error** When rendering on CPU+GPU, Blender throws an CL_INVALID_KERNEL_NAME **Exact steps for others to reproduce the error** Just render the file.

Added subscriber: @WhitecloudFX

Added subscriber: @WhitecloudFX
[SaturnVPacked.blend](https://archive.blender.org/developer/F7104823/SaturnVPacked.blend)

This comment was removed by @WhitecloudFX

*This comment was removed by @WhitecloudFX*

EDIT: This also seems to be a driver issue, I just uninstalled all the drivers for the GPUs, did two rounds of clean-ups using Guru3Ds DisplayDriverUninstaller and then reinstalled the latest driver version for the GPUs (19.6.2). Now it does render on 3GPUs quite stable, however when using the GPU connected to my monitors, after a short time the whole Screen turns black for a few seconds and when it shows my desktop again blender either has crashed or has turned into a white window. That also happens every time and is reproducable across different scenes. However in an older version of Blender 2.8 (prior to 2019-06-01) rendering on 4 GPUs has worked without any issues.

EDIT: This also seems to be a driver issue, I just uninstalled all the drivers for the GPUs, did two rounds of clean-ups using Guru3Ds DisplayDriverUninstaller and then reinstalled the latest driver version for the GPUs (19.6.2). Now it does render on 3GPUs quite stable, however when using the GPU connected to my monitors, after a short time the whole Screen turns black for a few seconds and when it shows my desktop again blender either has crashed or has turned into a white window. That also happens every time and is reproducable across different scenes. However in an older version of Blender 2.8 (prior to 2019-06-01) rendering on 4 GPUs has worked without any issues.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'

Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
Germano Cavalcante self-assigned this 2019-12-27 14:09:18 +01:00

This black screen issue is common when using OpenCL.
You have to wait for all kernels to compile the first time it render (this may take about 1 minute).

Good to know that the reported issue has been fixed.
Closing.

This black screen issue is common when using OpenCL. You have to wait for all kernels to compile the first time it render (this may take about 1 minute). Good to know that the reported issue has been fixed. Closing.
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Reference: blender/blender#65839
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