Node Editor: Node Actions not started from the mouse are directly confirmed #66146
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Reference: blender/blender#66146
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System Information
Operating system: Linux-4.15.0-52-generic-x86_64-with-Ubuntu-18.04-bionic 64 Bits
Graphics card: AMD Radeon (TM) Pro WX 7100 Graphics ATI Technologies Inc. 4.5.13542 Core Profile Context FireGL 18.50.1.418
Blender Version
Broken: version: 2.80 (sub 74), branch: Unknown, commit date: Unknown Unknown, hash:
rBUnknown
Worked: (optional)
Short description of error
When performing actions on mouse from a keyboard ('G' or 'Shift-D' for example), the actions are confirmed directly. I was able to reproduce this issue in any node editor. (Shader, Compositor etc)
Exact steps for others to reproduce the error
Shift-D
for example)The node is duplicated but depending on actual type of node the node might be placed exactly on top of the previous node. I would expect that the user could move the node around and confirm it by himself.
#66160 was marked as duplicate of this issue
Added subscriber: @Jeroen-Bakker
Added subscriber: @sebastian_k
This is rather new though. Pretty sure it didn't confirm until 1 or 2 days ago.
Node Editor: Duplicate Nodes Automatically Confirms Actionto Node Editor: Node Actions not started from the mouse are directly confirmedSeems to be introduced by
30bf48c9ca
The issue here is that the key map ships with "Confirm on Release" for the
g
shortcuts in the node editor. However, for thenode.translate_attach
binding, this setting isn't visible and no options can be changed from this operator...So besides just having messed up default keybindings that came to light after my fix, we also have a bug with shortcuts.
I've posted a fix here: D5139
Changed status from 'Open' to: 'Resolved'
Added subscribers: @BartekMoniewski, @ZedDB