Crease Function in Multires modifier #66488

Closed
opened 2019-07-06 00:51:09 +02:00 by James Light · 6 comments

System Information
Operating system: MacOS (current Mojave 10.14.5)
Graphics card: Radeon Pro 570 4GB

Blender Version
Broken: 2.80 Beta
Worked: (optional)

Short description of error
Multires Modifier shows strange functionality with creases. It seems to invert the crease profile.

Sudivision Surface Creases are excellent.

Exact steps for others to reproduce the error

  • Default cube, in edit mode crease edges to 0.50.
  • Object mode add Multires modifier.
  • Subdivide a few times inside the modifier.

Thank You,

James

**System Information** Operating system: MacOS (current Mojave 10.14.5) Graphics card: Radeon Pro 570 4GB **Blender Version** Broken: 2.80 Beta Worked: (optional) **Short description of error** Multires Modifier shows strange functionality with creases. It seems to invert the crease profile. Sudivision Surface Creases are excellent. **Exact steps for others to reproduce the error** - Default cube, in edit mode crease edges to 0.50. - Object mode add Multires modifier. - Subdivide a few times inside the modifier. Thank You, James
Author

Added subscriber: @jameschaselight

Added subscriber: @jameschaselight

Added subscriber: @ZedDB

Added subscriber: @ZedDB

I can not reproduce this, using a cube with a subdiv modifier gives the same result.

Does this still happen with the latest blender beta?

I can not reproduce this, using a cube with a subdiv modifier gives the same result. Does this still happen with the latest blender beta?
Author

MultiresolutionCreaseError.blend

Hello Sebastian,

Thanks for getting back to me on this. I've reproduced the error on a Windows machine and attached the file.

*if the Mean Crease is set to 1.00, everything functions as normal. If it is set to anything below (0.3, 0.5, etc.) the error occurs.

Once again if you use a Subdivision Surface modifier everything is perfect. However, if you use Multiresolution modifier instead, the creased edges produce a strange error.

Thanks Again,

James Light

[MultiresolutionCreaseError.blend](https://archive.blender.org/developer/F7599614/MultiresolutionCreaseError.blend) Hello Sebastian, Thanks for getting back to me on this. I've reproduced the error on a Windows machine and attached the file. *if the Mean Crease is set to 1.00, everything functions as normal. If it is set to anything below (0.3, 0.5, etc.) the error occurs. Once again if you use a Subdivision Surface modifier everything is perfect. However, if you use Multiresolution modifier instead, the creased edges produce a strange error. Thanks Again, James Light
Sergey Sharybin was assigned by Sebastian Parborg 2019-07-12 10:55:29 +02:00

This is caused by a transitional state of code, where Subdivide uses old subdivision algorithm, but sculpting and drawing are using new one: causes mismatch how displacement is being updated and propagated.

This is caused by a transitional state of code, where Subdivide uses old subdivision algorithm, but sculpting and drawing are using new one: causes mismatch how displacement is being updated and propagated.

Closed as duplicate of studio/blender-studio#58473

Closed as duplicate of studio/blender-studio#58473
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Reference: blender/blender#66488
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